~ snip~ Simply claiming that your server isn't full when it very likely is full (based on how the system calculates) is less productive than ~Allianceswhen. If you want a different system then Alliances are a different system and some work has been put into it. There's no point in spending effort on the server system itself. Its funny reading these comments that think its lot of work to adjust population caps within the algorithm so that servers don't go full with 1 5h+/day active commander. Its literally less than a day to adjust the mishaps within current system (transfer costs, relinking frequency, population status counting separately). Please, stop whiteknighting a company that isn't doing their job. Yea, alliances might come in 10 years and 1 day but lets be honest, fixing population statuses and transfer costs before the steam release might be just a little bit better than making it come in 10 years instead. Haha, that sure was an interesting conclusion looking at my post history :3 . What you're looking for is probably rather the difference between explaining and defending. It's also the difference between just delusional crying and trying to discuss or deliver critique that is rooted in some kind of logic and argumentation (which is at our best as we do not work for Anet and have no insight). If Anet wanted to open up full servers then, yes, it wouldn't be more difficult for them than to go into a spreadsheet and change something that may say 2500 to 3500. That would open up a bunch of servers and it would allow even more players to stack on the servers that are being stacked with the result of even longer queues for those servers. However, that doesn't really give Gandara or Deso more commanders or content. In the case of Gandara the answer to why they are full right now is likely the thing I mentioned above: Casual core community that feels smaller than it is + higher than normal degree of PvE tourists compared to other servers, mediated through pandemic, recent event weeks and WvW-skin firesale. Something similar can be said about Deso but it is perhaps less a case of a casual core community and more a question of returning veterans comming in to tourist as Deso used to be one of the most stacked servers in Europe between the end of vanilla and HoT. That is just how the algorithm works. Changing the cap is one thing, changing the algorithm or anything else that has to do with the server architecture another.I was just crying since a discussion wont bring anything, same goes for crying, crying is more fun tho.Anet doesnt gives a shit about WvW anyways^^