The Necromancer changes look awful across the board TBH. Boon corruption is a defining feature of the Necromancer class and you're just going to take it away? Scourge support has been gutted in place of alacrity (which no one will use as there are far superior options available), blood magic functionality nerfs, dagger 2 Life Siphon being a channelled skill meant that it was still useful even when blinded or attacking a target with aegis and Signets of Suffering is a trait that I use on almost every build, the buffs to signets in shroud and the cooldown reduction function in shroud is something that I make frequent use of. Necromancer is my main class and I have been playing since the game was in beta; these proposed changes will make Necromancer feel like a shell of its former self which will make me reconsider if I want to continue playing necromancer and by extension, the game.