Is this literally a post suggesting that thieves should be nerfed if only because veteran thieves make new players feel poopy? You know what else is uninteractive? When a ranger opens up on you with a longbow from 40 light years away and then once you put him on the back foot he goes invulnerable for 20 years. And no, before you say it, I don’t have problems with rangers. The good ones are fun to fight, the majority of rangers are bad because the class attracts weirdos who want a pet friend in a video game. (I’m joking mostly, you rangers keep doing do you). No, i was suggesting that Gw2 vets have sunken so much time into this game, that they often aren't objective about bad mechanics which hurt the game.Just like you instantly get defensive cause you think i just want to "nerf" your dear thief.Even tho i think it should be pretty clear for anynone that nobody really advocates to just tune down/remove stealth without changing talents and skills.There is a big difference between "nerfing" something (like turning down the numbers) and "reworking" something cause it's just not fun and limits the potential of the game.