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SFShinigami.1572

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Posts posted by SFShinigami.1572

  1. I don't think they've fully described it, but I'm pretty sure its determined over a period of many weeks, maybe even as long as a full link time frame (2 months).  Gandara had to tank quite awhile before they opened up. FSP is also unlinked, which does a lot to kill morale.

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    • As best I can tell the beta week servers are just renames of the current servers and players are shuffled around.  If you look at the score sites that still work during the betas, you can see where the servers get sorted and at one point in game it would say things like "Desolation has captured Rogues Quarry" even though it was Moogaloo or something.  Im guessing that means that the beta matches probably also affect glicko scores, which is why Deso was in T3 and is now in T1.  But who knows, since theyre constantly working on it they could be updating that at any given moment for all we know.
  2. TBH, the less cohesive matches are, the quicker it devolves into mindless ppt.  If you don't have people who play together and have natural organizational patterns they fall into, it ends up just being one person tagging up for an objective,  going until they meet resistance and wipe, and dispersing.

  3. Gandara and Abaddon together most likely just results in a boring night for both servers unless they can get Deso or BB in a matchup.  Now 3 of those 4 servers on opposing teams in a matchup was probably one of the most unique nights I can remember and its only happened once in the last few years.

  4. 22 hours ago, Meva.8327 said:

    In other games, like Battlefield 4, when there is "spawn camping" (aka base r@pe) there is a nuke system, whereby all players in the winning team get constantly killed. This "nuke" lasts around 20 seconds, which is enough time for the team with zero control points to rush out of their base and try to get at least one control point.

    GW2 could use something similar to allow the team being spawn camped to get their EBG keep back. Champion Commander Siegerazer already gives a bit on invulnerability to the siege he deploys, but it could be extended to ALL friendly players around him.

    Something like that could prevent the spawn camping that, IMHO, triggered the concerted retaliation in WvW that this one server (like, as Lord Voldemort, we cannot name lol) is facing.

     

    I've always thought the introduction of a koolaid man that just blasts through structures to open them up after being held for so long.

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  5. Deso does not have more of a night crew than BB. On the weekend we can kinda put up numbers for awhile but when the week hits we are definitely outnumbered.  What deso does have is a bunch of tenacious roamers that specifically banded together years ago to try and resist the BB night crew and we have gotten really good at it.

     

    That said,  BB  activity atm definitely feels like its getting close to needing a link.  The linking/unlinking system is wildly insufficient for the current state of the game.

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