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HallMonitor.6392

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  1. CC in this game is weird. I really don't mind having 4 second stuns, but when its 2 reapers on a team + a ranger you get chain cc'd for 12 seconds straight. They need to put diminishing returns or something . Also CC length is pretty wild when you start to notice time to kill in VERY fast on a lot of classes. Why does the reaper CC me for 4 seconds when they can blast 80% of my HP pool with a single skill lol
  2. I like the idea of 1 and 2. But I also don't like the idea of flat out nerfing them and instead buffing other utilities so they are better once in a while. The problem is we basically only have one utility worth bringing in pve that isn't "damage" in lightning flash while a lot of other classes often have strong utility which ALSO buffs damage.
  3. After seeing how they are changing alacrity traits(removing alacrity in PvP/wvw), as well as other classes have an easier time maintaining the buff in pve would it be possible to increase the duration of Alacrity on tempest by 50+% for pve? I understand that also increasing the range on fire overload would be great also, but it would be a nice QoL buff that would help if an overload gets canceled or honestly just to maintain the buff on alac dps.
  4. For the most part when I play the game my pink is a pretty average ~100, Lately though since relinks (not sure if this affects anything outside of WvW) I have had times when I log on and have an average of 500-800 ping that will last for a while making the game unplayable. It sometimes last about an hour or so. I will often have other things running like Hulu, Spotify, YouTube, discord, can brows the internet, on same or different device and have opened other games such as League of legends (Ping is 40MS) and have no problems on any of them. Any Ideas for a fix? Edit, I tested GW1 so it seems to arena net servers specifically.
  5. Its more true for PVE condi builds. Nightmare and Afflicted are the ones that come to mind where people just run them for the condi duration bonus.
  6. I am very excited for axe as long as its a condi melee weapon. Condi D/D is just pretty boring in group content and kinda clunky in open world.
  7. I am curious if anyone has messed around with various builds. I did some testing in the build editor and basically found 2 separate builds that are slightly different and curious what the hiveminds thoughts between each are. I also would be curious at the DPS difference between them (I don't have lego gear or dragons made so it would be a costly endeavor). Snowcrows Raid http://gw2skills.net/editor/?PaRAYlFwuYYsG2JO6LbtcA-zRIYRUwXG1WAVkA2eRCjNwbJixI-e This build obviously has the most power and ferocity because its all zerker gear, but only 13k Dragon and Marder Gear http://gw2skills.net/editor/?PaRAYlFwuYYsG2JO6LbtcA-zRRYihIeOKodlRtFQFJgtHkwYD8WiYMC-e This build has a tad bit less offensive stats but with nearing 20k HP It could probably get more mixed (I found one with a Zerker weapon that reduced health slightly), but basically the goal was to hit 100% crit with standard buffs (doesn't need spotter) but just giving way more HP for that extra survivability. It seems like it could help for people that are newer to theif or more for openworld/WVW builds.
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