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Bunbury.8472

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Everything posted by Bunbury.8472

  1. eh, I'd rather get farmed by 5 stacks occasionally instead of having the insane amount of afks. at least I can play those games. but hey, back when we could Q as a team I actually utilised it so if I would face a 5 stacks it would be with one of my own. pop is so low right now, I can literally get the same players in 5 matches in a row and they just afk. seems like there are only 100 active players at a time, and I can see why. as far as rating goes, who cares? I'd just rather not play 3 games in a row with the same dragonhunter who just rages and goes afk. at that point why even Q up? he's deciding all the matches, no reason to even play. honestly, I wish I was being hyperbolic but at least half of the games in my last few duo sessions have been decided by afk baby rage. how are me and my duo even supposed to maintain the will to log on if half of the games are just already fixed because anet won't ban anyone, and also won't let me not play with the afk babies. like, let's be real. competitive gw2 PvP is done. it's over. remove ranks, who cares. just have tournament gizmo, or not. as I said who cares, not me. I just want to not have to deal with toxic afk players, nothing else. I just want to you know, play the game and if anet won't moderate I can't see any option apart from selecting a team of non-baby players.
  2. an honest fellow. I can respect this homie, we had EoD we had the steam launch, we had the CMC PvP revamp. the population is never going up. just not gonna happen. if it was actually a realistic option I would put it there. the mode is dead, it's not coming back to strength ever. this is the pop we have to matchmake with. if the matchmaker can't do it with this pop, it doesn't work for gw2.
  3. yep, let's remove cc on the class that's designed around having a lot of cc and using it to land critical skills. you know the one with a cc based boon rip spec. next we can go after ranger and it's pesky range attacks and pet. then we will go after ele, somehow it's different elements give it versatility and I think that's gotta go. classes can't have identity. nope, they gotta be exactly the same. like, what if we just had 9 different coloured filters over the same set of skills. nice. that would be good
  4. y'all enjoyjng it? the low pop, the huge skill disparity, the afks, the toxic salt in team chat. yo it's pretty good right? almost feels like bashing your head against a wall, unless you are doing off peak duo with minimum games and queue dodging cos' that's how you can maintain a decent rank and winrate. otherwise we are having tons and tons of fun in solo queue. right guys? this is good right? queueing up and getting the same guy who you've already had a bunch in a row, and yep he is afk again. that's a good time right? we aren't frustrated with the matchmaker right? we love it. it's so fun. the matchmaker is way more fun than playing with four friends in discord. like it is right? uhhh guyyyysss ????
  5. one amulet one class one skill just autoattack then finally the forum will be happy with the balance of the game
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