As the tagline says, please add 1 stack of bleed to Stonestrike. It makes no sense that this skill inflicts strike damage only when every other earth magic skill in the game is condi/CC based. It's a small change, but it would give more options to players who want to try something different with their hammer catalysts. I have an interesting idea for a tank build that primarily uses Earth magic (dire stats), but it will not work if Stonestrike stays the way it is.
And if this change would make Stonestrike too similar to Whirling Stones, you could also tweak that skill to do something different, like adding some vulnerability, blind or cripple. It already blocks projectiles, so it's already "different," but maybe not different enough.
If a dev reads this, thank you for considering this change.