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Flapjack.6791

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Everything posted by Flapjack.6791

  1. The tooltip is wrong. It is stated in the patchnotes, that the "low" setting (the lowest option available) has the color grading activated. So they did this on purpose and I hope, they will revert back to normal. ...
  2. Okay, i will not tall you that! 🙂 Enjoy opening the game. Kappa.
  3. All people I have met after the Patch were talking about how trash this change is. Just give us back the "none"-option. Is it that hard?? There was no logical reason to remove it. If they wanna add another option, just make it 4 in general and leave "none".
  4. Can we please get back the old setting? 😮 I would like to play without it. But I cannot anymore. 😞
  5. I think those changes are some of the worst the game had in the last 5 years. Not only they nerf Fractals Power Meta more (while not touching the condi meta thats dominant already) they make extremely bad changes to quickness classes and you need to really go out of your way (and lower your dps) to give quickness now. That would be fine dont get me wrong, but they completely neglect the existance of qFB ... there you have perma (instant cast aoe) quickness while also doing around 33k dps easily AND bring stability, aegis, reflect and stuff to the table. Why do other classes need to go out of their way so much to do dps (since aegis and stab is out of question for them anyways...)? The warrior changes seem to be weird and i can see all warrior mains complaining, so i assume the way they did it is not good. Why would anynone play a "boon warrior" with like 4k dps instad of a qFB with more boons (aegis/stab...) and 33k dps? The One Wolf Pack changes seems pretty harsh aswell... lowering the dmg output from like 1/4sec ICD (?was it that?) to 1sec ICD and lowering the duration? Catalyst dps nerfs, yea okay, thats fine I think. The Quickness changes, well.. I already said sth about that. But 5% criot in AIR Traitline? For PvE this is actually pointless, since you need your dmg in fire aswell. YOu need to spec for 5% more in ur gear anyways now and are just overcapped while attuning to Air.. Getting rid of class unique buffs is something that i despise tbh .. but thats just my personal openion and i dont blame anet for not folllowing that. I think it lowers class diversity. Some changes are qompletely irrelevant: buffing staff on ele is useless. Even when MS (fire5) would oneshot all enemies, it would still be bad as a weapon. Thats a mechanical Issue, not a number issue for pvp at least. Staff will never perform good there (not talking about bronze 2), unless it gets a COMPLETE rework. According to all my friends in the higher end PvE-community, they are all displeased with these notes. Not because the intention is bad, but the implementation is bad...really bad. Noone cares about their class being nerfed. But nerfing classes that are allready worse that qFB (for quickness) and somewhat ignoring FB is just lazy and really disappointing. Somehow deleting warrior from endgame PvE ... Not changing core mechanics that fell out of place after 3 addons, not reworking certain weapons mechanically (staff on ele for example)... I had multiple people already uninstalling the game because of this decision making. 😞 You should delay this patch and rethink certain decisions. 😞 And for the fun memes: the Mist OFFENSIVE Potion grants VITALITY .. seems legit. 🙂
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