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Lord.6042

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Everything posted by Lord.6042

  1. Vindicator needs all of its stun break to be instant. If there is a cast time on a stun break that does damage then it has bad interaction with things such as Shocking that cancels the stunbreak. A class shouldn't be punished for using it stun break to live longer. Fix the Red stances stun break please. Don't nerf down the grandmaster traits to much such as the 15%+ damage it is good and if you nerf that then it will be bad and people will just run the one to increase duration on boons the same thing happen with draconic echo on herald there is no other good grandmaster trait. just nerf the coefficants on the damage currently in does around 1,800 damage so just bring it down by half since we are getting a second dodge. As well as the elite on blue stance in allaince i understand it is a strong ability but have the ability to not be able to heal is hard enough already get rid of the damage you do to yourself already not healing is strong enough debuff to not have it up all the time or reduce the cast time on the elite because 1 second is to long to be able to get any real use out of it. You just get cc'd so you have to swap legends just to be able to get out of it. The heals take way to long to cast after nerfing the fact you heal more for allies near you or enemies being hit it is not good to have a 1 1/2 seconds cast time on a heal that only heals for 5k. You have to stack stability or use quickness just to use you heal skill which is over kill since the heal isn't even that good. Buff the healing on it or reduced the cast time. Please rework the F2 increased dodge maybe make it into a leap or something similar to the one herald uses becauses having it as it is will be useless espically since things like sigil of energy exist. Rework the middle traits in vindicator again since we have two dodges we don't need all that to dodge anymore just slap on sigil of energy and you good otherwise we just have perma dodge theif all over again.
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