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GutsHero.2049

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  1. True Warrior players don't want to play bladesworn.
  2. Pretty disappointed with the warrior changes overall. Making sword F1 nonrooted is the only good change but the nerfs to things like arc divider, for zerk and spellbreakers reduction in overall boonstrip feel really bad. There's still a lot of traits that need to be looked at and weapon skills that need to be updated badly; greatsword in particular with abilities like 100blades and rush being severely underwhelming compared to a lot of other classes toolkits. Kind of feels like the life got sucked out of the class for me.
  3. Just posting to say that the berserker changes aren't enough for pve, pvp or wvw. The trait for exiting berserk should be baseline. Many people have posted about this and gone over it in detail on why it should be that way. Do the research. We DON'T NEED more damage. Zerk needs utility for all modes, damage on the move for all modes and something to help survive for all modes. Everything else just need a serious overhaul. BS, SPB and Core all have better utility and purpose. I think some baseline weapon skills need some serious examining. GS 2 and 5 are the most problematic. Give GS2 something to work with; protection, faster cast time, cast while moving, SOMETHING to not make it so pitiful in all game modes. And War just doesn't have enough in their kit to be competitive on ALL specs.
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