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tontonUB.4687

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  1. divide melee damage by 2divide ranged damage by 3 (no more 50 lbs arrows flying at mach2@clowndesign)divide all heals by 5 or even 10end the 50% DOTA 50% streeeet fighter 50% fps gameplay. It's a mmo, damnit !AoE overwriting existing AoE zones (pirate ship@braindeadwashing no more) from the same faction.rework of boonspam (create 3 categories of boon : 1 major, 1 medium, 1 minor. Each character can only have one of each at the same time, not more. Then distinguish classes who are able to give boon and wich, solo ones or team ones)review and rework idiotic concept of self teleporting invisible tank firing from stealth (both sniper@noskilltoplayrealCS and dumber@omegastealthmesmer)rework idiocraty rule about 'being on the top of the wall of a castle is dangerous. Being down the wall and outisde castle is safer' (Brilliant for a medieval war game ...)un-nerf ACs and other siege / defense toolsremove watchtower who killed roam and destroyed variety of squad sizeremove mount who killed what remained from previous patch_carnageand so much more ... Hard to say what the mcm state really is : more grotesque than pathetic, or preferably braindead and abandonned .... For sure, GW2 future is crippled to death. The only question is : how long the agony will be ?
  2. And hammer for all !Mid range magic weapon (600 range for main skills, one TP 1200 range on #5). Symbol theme for new skills, from #6 to #10. Shadow form changed in something usefull , like a layer shield (i.e., X absorbed every Y seconds, eventually modified through traits).@make necro great at last ?Even if i personnally think they have already set something ultra crappy for next xpac, for necro. Some mysterious and over ludicrous elite spec, like marshmallow zombi commander, mummy frog master, or giant ape of darkness invoker.
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