My only issue with the spec is the legend abilities themselves. The spirits and what they do aren't the problem, but it's the fact that they cost a lot of energy and can be cc'd and killed rendering a wasted slot. At least ranger spirits can be blown up to provide a second utility before they die and go on cd. They are also very finicky in placement on different terrain. Platforms, stairs and other places where it isn't touching solid earth is a real pain when you need to switch legends for a second heal or damage ability. The line itself and the f-skills I find useful. F-skills could use a lil more energy reduction for what they do imo, but they do what it says they do on the tin. Shortbow is fine and i have no problems with it. It feels very "reverse Ranger", but considering that the lead dev is Irenio, that doesn't surprise me.