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Rayzen.9406

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  1. Hello Arenanet, I rarely post on the forum but this time I need to give my opinion to improve the game. First of all I would like to know why the Crack Shot trait does not work on the pistol. Also, Forceful Greatsword doesn't work either. So the gunsaber is neither a ranged weapon nor a greatsword. This is weird. The mechanics of bladsworn are good. There are some good ideas, however some finishing touches are missing to give this elite spec the Guild Wars 2 dynamism that we love so much : First, the possibility to enter F2 without necessarily being in Gunsaber mode. Secondly, after using the Draggon Trigger, we should be able to weapon swap. The fact that you can't switch weapons and have a CD on it restricts follow ups and combos. This is really frustrating. Thirdly, even if Break Step is an interesting spell that shows some mobility, Blooming Fire should work like holo sword and make a small leap forward to add some dynamism and pressure. Finally, you must give the player the possibility to to cancel their skills with the stow weapon or whatever when using Gunsaber. These are the biggest problems I have noticed as a main warrior +10 000h of play and a former competitive player. Best regards,
  2. General In PvP only, weapon strength will now always use the midpoint instead of randomly rolling across the range. This is the best change
  3. I can feel the game orientation but i'm surprised to see that Thieves and Ele are looking still pretty strong in this "new game". Have to see ingame but to me both of these profession will be still verry powerfull even in the context of this new meta.But dont get me wrong, i'm still not to pro enough to see if as thief few initiatives points, withdraw and +10 sec cd on smoke screen is a huge thing or if its still playable. We'll see. Also i dont see elementaliste lesser tanky than it is atm even more with global damage nerfs. I hope this is the first time i read the texte and i dont see everything but to me the game direction is good, but there is still unbalance things that are obvious to see. I bet a powerfull team composition : Guard, Nec, Thief, Thief, Mesmer Edit : Earthseker ? Backstab: Reduced base power coefficient from 1.2 to 0.9. Reduced flanking power coefficient from 2.4 to 1.8 (invisible safe and instant skill, pretty impossible to punish even if you guess) Eviscerate: Reduced power coefficient from 2.0/2.5/3.0 to 1.333/1.666/2.0. (800ms animation pretty easy to punish or dodge) Full adrenaline eviscerate vs invisible backstab ?‍♀️?‍♀️ What i would like to see would be : If you miss your backstab beacause enemy dodged, or you didnt aim well → cant stealth for 8 secondes. That would force the thieves to leave or being vulnerable for missing is spike. Would be more skillfull profession.
  4. Hello, I was wondering if any big or small balance patch is on the road ? PS: I'm not used to post on forum i dont really know if Anet is watching but if its possible to remove skyhammer from ATs it would be really cool <3 Peace,Best regards,
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