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Shufflepants.9785

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  1. If that were the case, they could have merely nerfed the strength of the summons rather than removing them from the game entirely.
  2. Yeah, I was looking forward to playing the expansion this evening, but this news is really souring it for me...
  3. The hammer feels really weird. The fact that some skills have a 600 range is kind of pointless since many of the attacks are melee/PBAoE including the quintessential #3 which just means you're always going to be in melee. The duration of the #3 of the hammer is still far to short. With all the channeled and long cast abilities on the weapon, 5 seconds to cast the next one in the next attunement to keep it up is barely enough time to cast even 1 or 2 abilities without it falling off. Needs to be upped to like 8-10 seconds. If the actual effects need to be nerfed to accommodate the increased up-time, I'd rather have that. I really want to like Elemental Empowerment, but it feels so awkward to actually get up to 10 stacks. And then it doesn't quite feel like enough benefit for having to sink literally every trait in the line just to have enough ways to generate it. +20% to all stats? Several classes have single traits that give stacking buffs or flat damage increases of 10-15% that just get automatically capped out via a normal rotation without having to go out of your way to cast disables, evade attacks, or gain auras. The Jade Sphere still feels like a weird afterthought. And yeah, 90s cd on the elite seems absurd when all it does is recharge your weapon skills for one attunement, which isn't even that valuable as an ele since you're always swapping attunements. It's not like you have time to sit in one attunement long enough (if you want to keep the #3 up) to be able to cast multiple abilities on one attunement twice before swapping.
  4. I'm having a different bug. I managed to get the Medical Aid Recording, but I can't turn it in.
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