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PirateLove.6417

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  1. Disagree. Yes, the mastery points take some effort to get to but consider that you only will ever have to do it once for your entire account to reap the rewards. Also, did you notice that the experience 'grind' for POF was a drop in the bucket compared to HOT? I like the challenge in POF of finding enough mastery points to progress my mount skills. It is more enjoyable than having easy access to mastery points, but hours of grind ahead of me just to use them.
  2. I would like to attribute my feedback to the best kitten post from reddit I had ever seen. https://www.reddit.com/r/Guildwars2/comments/72egdv/reddit_reviews_guild_wars_2_path_of_fire/ It is true. You guys delivered everything we asked for and because we are not as forward when we enjoy aspects of the game, the devs are missing half the picture. Kudos on a thoughtful and engaging expansion relying on feedback. I feel this one was far superior to hot and it gives me hope again for future expansions. I like everything from the mounts to the wide open expanses of maps. I am not in the least perturbed by the lack of meta events; in fact, I am hopeful a smaller map released as part of living world will be a meta map similar to TD or even DS. (I like the DS structure) I honestly can not imagine such a large map trying to pull off an AB event nor do I want to. It sounds dreadful. And thank you for making Necro via Scourge useful again in raids! Please don't make me eat my words.... My only complaint and it is a very small complaint... is the trickle effect I have witnessed in the POF maps. It is one thing to see that there are 10 bosses on top of a gathering node, chest etc and decide... yes I have time/energy/ability to take on those things to reap my reward and quite another to be ambushed. But ambushed isn't quite the right word either is it? I will stop for a flax... realizing I have to kill the three snakes near it to be able to mount... by the time they are dead? OH LOOK! A sand lion wants to come play once all my best hitting skills are on cooldown... sure, okay I can do this. Oh... look... a hydra wants, wait what is that? Okay a troop of unhappy awakened... I have such PTSD that though gathering through the open world as I explore is usually fun this trickle effect of monsters with rather large aggro ranges combined with large wandering paths has diminished if not extinguished my enjoyment of this aspect of exploring. But it admittedly is a very small thing and my only grief with this expansion. Thank you for a great job!
  3. I disagree that not having access to mounts in core Tyria (if you are on a f2p account) is a punishment or that players with mounts who have the latest expac shouldn't be allowed to use mounts in core Tyria because it puts others at a disadvantage. Core Tyria had neither gliding nor mounts for years. It isn't a punishment - it was how the game was designed and these are things that were not available at the time. As a long time player, one of the ideas which brought me excitement was to return to Core Tyria with the new mounts (as I did with gliding) to see how it was different. I could replay old material with a new flare. That isn't intended to make a f2p person feel bad - it is nostalgic fun for the players who still have Core Tyria burned into their memory when it was all we had. I also hope that f2p people who see the gliders and mounts that are available at their disposal if they too decide to purchase an expansion feel encouraged to do so! This isn't some micro transaction that is allowing some to get ahead of others... it is a full expansion with new maps, stories, collections, etc of which the mounts and gliders are just a taste of what they can see while in the f2p maps. I am really glad ANET has not locked the gliders to HOT or the mounts to POF. I hope they continue with this structure.
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