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CrazyCanuck.4265

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Everything posted by CrazyCanuck.4265

  1. actually let me elaborate on this it’s a little bit more complicated. nades scrapper is probably nr1 for roaming in small groups as it brings direct support with projectile blocks vs rangers, it also has gyro and i think can easily be equipped to res and stomp more easily, on top of the nutters damage that nades do. soulbeast shares spot nr 2 with thief as it has a ton of single target burst dmg with decent sustain unless enemy is running reveal or has boon strip which is why thief counters soulbeast. thief is nr 2 even though it doesn’t have the insane single target burst as soulbeast or the very high aoe damage as nades scrapper, and it is usually forced to play somewhat defensive but it is very good at keeping consistent pressure on a target with unblockable steal + boon rip and other cc, without being able to get focused down as they have too many ways to avoid getting pressured themselves because of evades and stealth. thief does win 1v1 against pretty much everything though. also bonus points for being able to leave pretty much any fight they want cus of stealth and mobility.And to further elaborate on that, for every nade scrapper there is at least 20 daredevils and 30 soulbeasts so being number 1 is clearly relative. that is my experience. just because you don’t see everyone run it doesn’t mean much. by this logic you’d think 90% of roamers were playing condi mirage before it got nerfed into oblivion..most players are bad. i don’t really care what they play lol I actually don't remember the last time I saw a nade scrapper roaming in wvw. You see a dozen holosmiths for every nade scrapper. Simple fact of the matter is that scrapper can't run from any engagement the way thief, mesmer, ranger can. You have to be willing to accept that you will die from time to time and not be able to ooc any losing fight you want. Most roamers can't handle that, so they don't play scrapper. If you don't factor compensation for fragile egos into your ranking, it isn't going to be accurate. scrapper has lots of superspeed and projectile reflects, nothing can escape thief but who cares? soulbeast without bird can barely run from anything either unless you heavily outmaneuver them in stealth and escape that way. roaming encompasses 2v2 and 3v3 too, scrapper is really strong there.and it nukes things in 1v1 while having crazy sustain even without stealth.My post was not arguing nade scrapper isn't strong. It is very strong. It was questioning you ranking them as the number one roaming class in WvW when it is one of the least played dps specs in the game. 95% of the time you see a scrapper it is support, or occasionally flamethrower. It's lack of popularity despite how strong it is has to be tied to something...
  2. actually let me elaborate on this it’s a little bit more complicated. nades scrapper is probably nr1 for roaming in small groups as it brings direct support with projectile blocks vs rangers, it also has gyro and i think can easily be equipped to res and stomp more easily, on top of the nutters damage that nades do. soulbeast shares spot nr 2 with thief as it has a ton of single target burst dmg with decent sustain unless enemy is running reveal or has boon strip which is why thief counters soulbeast. thief is nr 2 even though it doesn’t have the insane single target burst as soulbeast or the very high aoe damage as nades scrapper, and it is usually forced to play somewhat defensive but it is very good at keeping consistent pressure on a target with unblockable steal + boon rip and other cc, without being able to get focused down as they have too many ways to avoid getting pressured themselves because of evades and stealth. thief does win 1v1 against pretty much everything though. also bonus points for being able to leave pretty much any fight they want cus of stealth and mobility.And to further elaborate on that, for every nade scrapper there is at least 20 daredevils and 30 soulbeasts so being number 1 is clearly relative. that is my experience. just because you don’t see everyone run it doesn’t mean much. by this logic you’d think 90% of roamers were playing condi mirage before it got nerfed into oblivion..most players are bad. i don’t really care what they play lolI actually don't remember the last time I saw a nade scrapper roaming in wvw. You see a dozen holosmiths for every nade scrapper. Simple fact of the matter is that scrapper can't run from any engagement the way thief, mesmer, ranger can. You have to be willing to accept that you will die from time to time and not be able to ooc any losing fight you want. Most roamers can't handle that, so they don't play scrapper. If you don't factor compensation for fragile egos into your ranking, it isn't going to be accurate.
  3. So let's view the nerfed Headbutt in a bubble by itself. It is still a stunbreak. It is still a movement skill/gap closer. It still gives you full rage bar so it can be used at the beginning of a fight to get immediately into berserk. It is still a 3 second stun and a boon strip on enemies. All on a 25 second cooldown. There isn't a single other elite in the game that offers this many beneficial mechanics on even close to this short of a cooldown. In fact it is the only elite skill in the game with less than a 40s cd. There has to be negative trade offs, even before you consider synergy with other mechanics, of which there are many, beyond what was already linked.
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