Greetings!I didn't come here to argue with others and I'll just voice my own opinion on this matter.The skyscale was hyped, with trailers and then even a little presentation. Sure, I knew it wasn't really important since we already have a lot of mounts that could do a similar job, but hey, a new addition to our little mount farm. I even like the beetle and I rarely use it.This entire update was lackluster. As someone stated, the story steps were short and while the things we got were breathtaking at least in terms of how they were done, the story was clearly rushed and all together meh.The map was a nice homage to everything we've done so far which was nice, not only giving us all the toys from before but actually applying them so that they feel useful. Kudos for that. Sadly the new map is very limited as some noticed.Then it was discovered that the thing they hyped and the thing that was, for a few or many, the most important part of this update, was a very big collection. Which on itself isn't a bad thing. Sadly this collection was timegated. Artificially timegated. I could understand if it was the feeding aspect that was timegated. That sort of made sense, let's throw away the treat thing that you can throw 12 or so chunks of meat at the lil' bugger and he will chomp it down. But locking everything for daily reset AND making it a mystery of what you are up to, feels very... Not cool?For me, it creates a "fight with time" situation. I'm afraid that if I won't be quick enough with whatever step I am on, I'll lose a day. While the collection on itself is cool, since I discovered some cool things I haven't done before, the fact that I feel like I'm fighting with time ruins it for me. Before people say that it's my problem, I'll just say that the same was said about loot boxes and other things. Sure, it's the individual people's problem, but if we could solve our own problems, they wouldn't really be that much of a problem, now would they?In the end, each time I finish my "daily" collection grind I feel mentally exhausted, even if they are easy, they create this weird pressure inside me. With me dreading what the next day might bring and hoping I'll have enough time and resources to put up with it and make it in time.In the end, instead of making it something new and fun to do, it became another "daily" thing for me. If this is the way this game will turn after all the changes that anet has gone through, then I'll have to find a different island for myself, since I don't agree with this type of methods being implemented into the game.I hope you all have a great day.