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TofuTactics.7952

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Everything posted by TofuTactics.7952

  1. Cannot progress step 2 either. Have completed the stopped version 4 times, and also tried jumping off as a "fail"-attempt from various levels of height. EDIT: Got it to progress. Just had to talk to Tassi again. Enter the tower. Jump off after a small climb (just to be sure). Huzzah!
  2. Adding to the chorus; half of the chests haven't reset since beginning my third cycle. Opened those I could, and are simply waiting for the rest (checked them regularly so far) while gathering keys, should it either be a bug or some elaborate achiev mechanics at play.
  3. Looking forward to seeing what this change will bring. One can theorise all day, yet it can't be said how exactly it will benefit or be detrimental in various aspects of the mode, until implemented. Personally, as a roamer/open tag follower, there's hope that this will open up more opportunities to scout out potential groups to enjoy hanging out with. Being tied to a specific server limits those options. With this system, suddenly such limits are washed away, and one can choose and try out several alliances/communities to eventually commit to. These news actually brought me hope and ecouragement to actually, once more, dedicate time to guilds and alliances/communities, instead of feeling stuck with enclosed server dynamics (whether them at times be good/bad). Leaves also greater room for alliances/comunities for themselves to change, with a larger pool of guilds/roamers available to them. In theory, I'd welcome this change, and in theory, I'll hope this will widen the possibilites for players to find each other and come together.
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