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Haadi.9764

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Everything posted by Haadi.9764

  1. According to the post you will just be randomly assigned to a world for the duration of that matchup season (8 weeks). So, if you really enjoy running with a certain person or guild then you'll want to join their guild or alliance. I don't really want to join their guilds. I'm a more casual player and this seems to hurt those people. I like to join the guilds I know now from time to time. I am not saying this is a bad idea but it seems like I'll just be thrown into a world where I don't know people and the matchup might be terrible. If you're a casual player that likes to join from time to time then pretty much nothing is changing for you. It would be the same thing if most of the guilds on your current server transferred off to somewhere else and you were left following totally new and different guilds that had transferred onto the server. Well that isn't true. I know the commanders and people on my server. Most of whom I probably won't see when this happens. Or at least there is the potential of losing contact with those people. That is a huge loss and change for me personally. For the record I realize that the 1 person like myself might just have to bear it. Just vocing my concerns that I see so far. If you like a certain person, you can add them to your friends and join their guild/alliance. Not sure I understand. I can join their alliance without being in a guild with them? I am a solo casual player who likes to join different active commanders when I am able to play.If you're solo, you should join their guild, not alliance. Think of alliance as a guild for guilds. So Players > Guilds > Alliances.
  2. I agree with this change, albeit other problems would arise, it sounds like it's gonna be a better solution than server re-linking. We're finally getting the 'Guild' back in 'Guild Wars 2'. Which guild you side with, will matter more than ever. What people need to understand is that; If you're casual, this shouldn't even matter to you. You can still get your Gift of Battle done, in fact easier since you'd be paired with people of higher ranks and experience.Guilds will be able to specify if they are a WvW guild. From this I understand that if your guild is a PvE focus guild, it shouldn't matter to you. Only guilds "specified" as "WvW guilds" will be put into the algorithm, letting anyone in said wvw guild to join their guildmates. Say, if every guild you're in are PvE orientied, then you'd be considered as "WvW guildless" and be calculated based on your own playtime/rank. If you want to play with others in your PvE guilds, you'd have to join a WvW specified guild together or make a new one with your buddies.Server identities. Home is where the community is, if you like people in your server right now and they like you too , you can just look into forming alliances with the community.What I'd like to suggest though; Alliance limit should also have a guild cap instead of just numbers. Guild size should also be considered. Something like "an alliance could fit 3 big guilds of around 100 members each, and 6 smaller ones with less than 50 members each".Maybe a small refund/gift for those who just transferred servers recently. Hey, it doesn't hurt to ask ;)EDIT: An extra guild slot would be perfect!In-game voice coms is long overdue. With alliances and guilds changing teams every 2 months, you can't just have a server teamspeak/discord anymore.
  3. Is anyone still experiencing this? My fps was fine before but it started to drop suddenly down to 4-7fps before going back up again in the last 2 weeks. This week it got worse, it's 60+ when I first boot gw2 then drops and stays at 20s fps after about 15minutes. I'm playing on a 3 year old laptop with i7 4700, GTX 860m and 8gb ram. I used to run it with low/medium settings at 1080p and get 40-60fps. Now I can't even get stable fps with lowest settings at 720p. I tried playing other games like Overwatch, Paladins and Heroes of the Storm and they work fine with medium/high settings.
  4. Let me just start by saying I hate UW combat, in the state that it is now. But I dare say that it has A LOT of potential and like OP, I really hope Anet would do something about it. A lot of the things I'd like to suggest has already been mentioned by many others. Lets start by making the combat itself less clunkier by reworking the UW skills and mechanics, then we could move into improving the UW movement. A lot of things can be done here and seeing how Anet surprised me with how our PoF mounts work, and even with HoT movement/exploration, gliding with its updrafts, bouncing mushrooms etc. I have complete belief in their capability in developing and surprising us with UW movement improvement. Honestly, I was pretty disappointed that we weren't given an UW mount already but I'm guessing they're saving it for when they release UW content with the Deep Sea Dragon. I'll say it again, UW has A LOT of potential. Beautiful maps, atmosphere and environment imo, just really bad combat and mechanics.
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