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Wyrdern.4092

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Posts posted by Wyrdern.4092

  1. Unravel basically solves all the of attunement issues with weaver and can allow for some interesting combos but unfortunately you have to sacrifice a utility slot to take it. Idk if it would be to OP if it was made to be a F5 skill though ...

    • Like 1
  2. I made a harpy character and the lore for harpies in gw2 is pretty thin, idk if they even have naming conventions apart from the titles been somewhat bird related. Personally I just worked around the issue by having them just adopt their human given name to try blend in more.

    • Like 1
  3. I think others have already suggested this but Stoneheart should just be "Gain immunity to critical hits for X seconds after attuning to earth". Ill leave it up to the actual balance people to decide on suitable value for X. The trait just goes against the whole concept of the ele spec mechanic of attunement swapping by encouraging staying in earth for extended periods. (It is fine to have small permanent buffs while in an attunement like the 150 power from fire traitline or the 7% damage reduction in earth)

    • Like 3
  4. Some quick thoughts on sceptre changes ... not going to touch Catalyst here since I barely play it (not a fan of the design)

    - Dragon's Tooth should probably just be returned to ground target and then find other ways to improve the skill if needed.

    - Revert Blinding flash to 1 charge in competitive modes, making it AoE was enough of a buff alone

    - Reduce the bonus damage to chilled foes on water trident to 20% and then increase the base damage in PvE only

    - Make Stone Shards not feel terrible to use (idk if this is ever happening though)

    • Like 2
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