Why the DOLAR of the smaller server Player worth less than the DOLAR of the full server player?Simply terrible the bad idea of changing servers traffic, in the name of the BEST GAME EXPERIENCE.Where smaller servers can only get half slots as big servers, low bandwich huge lag in any RESET, and I have 1mbit of internet, and all reset after this new BEST GAME EXPERIENCE in WVW give a huge lag, where is the BEST GAME EXPERIENCE IN THIS?WVW servers allows a limit of 200 players, if a full server enters with 80, another with 80 and the smaller ones just will have 40 slots and already have queues before starting to enter players all reset is same huge queue without players inside server.Would you like to understand where the SF player's DOLAR for example is worth less than YAQS, MAGUMA, or other FULL SERVER?the name this is COST REDUCE, no BEST EXPERIENCE in GAME PLAY! I dont know why i back with my guild to GW2, why we expend 2,8K gems month per player to support company, if WVW player all time are punished per ARENANET, As the game's worst rewards, try survive just of WVW, i hate PVE, i hate JUMP PUZZLE, i dont like farm, grind, i dont have time to living inside GW2. I love play WVW but if i dont stay in FULL server, if we help small servers dont die, Arenanet punish us with 1/3 some times 1/2 capacity to put players in WVW. Any smart IT eng, said thats if you have much traffic in one, is this thats u need control no servers thats have low traffic, but arenanet people loves get small and sufocate this servers, of course small servers 500 gems transfer, very high 1,8k gems, more money. Sugestion:A) MERGE: get all small and make one big tooB) LIMIT BIG SERVERS PLAYERS INSIDE WVW: to same capacity of small or half of small servers.