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KlarissaMT.5412

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Everything posted by KlarissaMT.5412

  1. Yes, i'm aware of the new style CPs for sure. Veteran of SAB and i've gotten most all of the AP possible from it and collections. Just not a fan of that over world style jp in the test zone. But it likely caters to a few real hard cores i suppose. i find the trib modes easier than that for some reason.
  2. Perhaps the extensive underworld/water portion of the test zone is designed to lean more towards tribulation style jumping to get to the third and final chest. the mechanics and precision jumping are not an issue but the marathon required to get back to the insta fail portion makes learning from ur mistakes difficult. Its a good 3 or 4 minutes of running and jumping to get back to the narrow beam portion over the abyss. I'm a big fan of trib zone and SAB in general! I would pay for this to be a separate game lol. But one of the things i hate about overworld JPs is their lack of ability to save progress. I love SAB for that. Even in trib mode with the balloon/cloud concept progress towards the end goal, no matter how insanely hard, is accumulated and it works VERY well. I hope that marathon insta fail precision jump part gets some checkpoints for next year. Its been great playing something new. Thanks ANET! Klara
  3. Thought I'd toss this out there again as it got some thumbs up but no real discussion: I notice arena net is spending a lot of discussion time answering "good job we like it" posts. Is it ok to have misgivings about this and still get a response. There's been some fabulous posts asking about alliances "gaming the system" by stacking highly skilled players which would end up playing against a pool of new players, solos or have not guilds just looking to provide a WvW experience for their members. What exactly would all of this fix? What is the current problem and how in the new proposal could you guarantee it would not rear its ugly head again in a slightly different form?
  4. I notice arena net is spending a lot of discussion time answering "good job we like it" posts. Is it ok to have misgivings about this and still get a response. There's been some fabulous posts asking about alliances "gaming the system" by stacking highly skilled players which would end up playing against a pool of new players, solos or have not guilds just looking to provide a WvW experience for their members. What exactly would all of this fix? What is the current problem and how in the new proposal could you guarantee it would rear its ugly head again in a slightly different form?
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