We all know it's borderline insane just how bad the spells clutter an area, right? Its top-tier insanity and I can't believe it's still a thing. For the love of Balthazar fix this... When you have to design fights for people to just zerg mindlessly instead of creating fights with proper mechanics because you know players can't see anything but flashy rainbows you have yourself the worst kind of game, one that people have to pretend they're playing. That's what world content feels like. This isn't "GW2 is too casual" this is, GW2 is too flashy. Which leaves it more "follow the light" than anything that requires player interaction. It's really sad to see this still a problem because there's so much potential in the content they give us. One of the few games that offers world content, like a MMO should. The hint of mechanics with every fight held back because it's dependent on you wearing a blindfold to (pretend to) play. It's like if somebody shined a flashlight in your face while you're trying to play. This is the first game I've ever experienced with this problem on this level, and we all know how flashy mobile/korean MMOs are, right?