And delete all escape tools from classes, especially Thief and Mesmer along with them.Both classes are overloaded with escaping melee range. Warrior NEEDS powerful tools to keep enemies in range, since it's non-melee weapons are unviable. I agree with the utility aspect, but does it have to be overloaded with might, reveal, pull, unblockable, damage increase, for a duration of 8s on 12s cd? I mean, might generation have been removed from some classes for way less than that. Edit: also classes with teleports don't have high vit/toughness to begin with.This dude thought I want to delete the magebane tether itself, but I meant might... he cut first part of my post. And thats what I meant, its overloadedmight, reveal, pull, unblockable, damage increase, for a duration of 8s on 12s cdIts cooldown starts when you proc tether, so next tether is avail in 4s (assuming its expired without breaking of course)