I started playing GW2 in beta. Yup, all that time ago. I played consistently for years, but over the stretch of almost a decade I eventually did break from the game from time to time. I'm back playing now again, even though I've "been there, done that" through the whole thing. Why? Because its the best MMORPG I've every played, relative to what I was seeking through the scores of MMORPGs I've tried. But it also a very late-stage game, being almost a decade old. So it means I really focus on what the things I like to do in the game most happen to be, then I do some research on the servers that have the most people doing that same thing during the times of day that I play. Did that, transferred to a server that matched, and find the chosen things I like to do to be well populated all the time. GW2, just numbers wise, is one of the few remaining long-term successful MMORPGs around. It's one of the big four, alongside WOW, FFXIV and ESO (Truthfully, I feel like Eve Online should probably get a shoutout, just for going strong and having a passionate community for over 15 years strong). It is also the most "casual" of them all. It's not considered a problem for people to take breaks from the game from time to time. I suggest you do that, without needing to be melodramatic about how the game is dead, which people have said literally since the first year of its release. This many years in, I think its time to accept that there's a reason why GW2 has been so praised. It's not really a debate anymore. All games eventually fade, and nearly a decade into GW2's, maybe its OK that the game doesn't entertain you 24/7 /365. It does enough that it brought me back, again, to check up on new things and revisit the old funs. I'll probably play for another couple months, then do other things again, until an expansion or something else draws me back. That's not a problem. Its amazing that an MMORPG this old has any draw at all. Few do, but those that do, like GW2 do because they are getting way more right than they are getting wrong.