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DNT.7452

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  1. A few random suggestions for improving Guild Hall functionalities and making them more attractive to guild members. As mentioned in other posts, those beautiful and huge guild halls are now mostly empty with no activities happening there, and people visit mostly to harvest nodes and get a guild boon from the NPC, or start guild missions if/when they decide to organize them. Here are some thoughts on that: Since a guild hall is initially taken from enemies that need to be defeated, introduce an event where these enemies raid the guild hall to 'steal' some resources. The event can have a certain appropriate duration after which it completes, and the resources are either 'stolen' or the participating players win. This should not devalue the guild level or resources availability in any way, but the enemies in the nearby area outside the guild instance could become a little 'better' or gain a few advantages when encountered in the pve world. Depending on feasibility of this idea, some NPCs in the guild hall might become unavailable for a short time if the event fails. This might be set up as a recurring weekly, biweekly or monthly event, so that interested members can join and clear it, and get guild commendations in return for protecting the guild hall from invaders. A name for this event might be 'Guild Hall Invasion' or something similar. There are always people who want to do guild missions more often than others. An idea is that guild missions can be auto-organized by an NPC, so that players are notified in the guild chat that this event is going to start at HH:MM, potentially on player login. Interested guild members can then perform the missions and get their commendations. Time intervals between these events can be set automatically at first, and later times might be set or the event disabled at the NPC by guild members with appropriate access rights. This has been mentioned in previous posts, but I'd like to reiterate it here since I find it interesting. A portal similar to the one in Mistlock Sanctuary which provides instant access to Fractals and the Aerodrome or directly to specific raids. It might be set up to be accessible like other guild perks that require materials and some work by guild members to unlock.
  2. Power Chrono, sword/sword/focus snowcrows. Get inside the main ooze, do standard rotation. End.
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