What's your favorite level in Super Adventure Box? Is there anything in particular that sets it above the rest it for you? I liked the w1z2 -really liked the idea of climbing trees and exploration, except One hostile rock in tribulation mode w1z2, The one that players needs to jump on top of . My suggestion is to have that rock slightly less jumpy, or have a checkpoint shortly before it. Last year, Super Adventure Festival was the first festival to introduce a Weekly Vendor. What new items would you like to see on the Weekly Vendor?lvl80 gadgets/consumables (whip, boomerang, bomb , etc) What sort of new Super Adventure Festival content would you like to see in the future? Super craft dig and build festival,(homage to minecraft & digger)mount race combat world (similar to rollerbeatle racing of gw1) Super adventure Guildhall