Jump to content
  • Sign Up

Polar.8634

Members
  • Posts

    447
  • Joined

  • Last visited

Posts posted by Polar.8634

  1. wvw weekly to do obsidian sanctum jp is utter trash. few others also not that fun, like defend 10 objectives - they cannot be done activelly, you can wait hours for opportunity to defend anything, depending when you play. 

    i like option to choose pvp, wvw or pve focused set of daily/weekly, but wvw ones are so bad, if next week obsidian sanctum again ill need to switch daily to pve which is sad.

    Dailies from different categories should be expected to be finished in around same time, rn i see pve takes around 5-10 min, pvp match or two, wvw can take hours why

    • Like 4
  2. 18 hours ago, senftube.6081 said:

    Speed Relics looooolllll imagine full Cele with Speed Relict. ArenaNet C'MON. xD Is this a joke

    rune of speed was allways there, it is nice rune but nothing crazy. 

    • Like 2
    • Confused 2
  3. 6 hours ago, devious.4605 said:

    What does Soto have to offer me?

    few build variations depending how many classes you play (due to weapons) and few soto relics, as for core relics you should have access without expansion. there are only few expansion relics atm. If to play only wvw, it is a bit little content to consider imo. 

    • Like 2
  4. 12 hours ago, Arklite.4013 said:

    How do you deal with condis? If you're running glint/shiro you basically have 0 condi cleanse.

    in pvp your condi cleance is kitten, so you either burst target down before it puts ton of condi on you, or dont engage with condi heavy enemy at all. Condi herald uses demon stance, which deals with condi much better then power due to f2 condi transfer and shield trait. 

    12 hours ago, Arklite.4013 said:

    You also have no access to stab

    on power herald you dont have that, burst target down in few seconds or run. select target you can burst. if before match you see nobody is squishy relog to something else. also map is important - you are bad in the open, but smth like khylo gie you advantage to port through obstacles = not being hit untill you burst. what is sad about herald - it is squishy roamer, so you cannot hold node/tank for your party effectivelly. it means if party is really bad you can't do much about it, unless enemy party is horrible.

    12 hours ago, Arklite.4013 said:

    how much does this "sting"?

    you use shiro to move. use "take target" and try to port through walls, you can also use shiro stunbreak aboutface to evade forward. remember your mobility is much worse in pvp then in pve due to pvp nerfs to shiro, so plan you cooldowns and energy accordingly

    12 hours ago, Arklite.4013 said:

    What's the point of Glint F2

    glint f2 you only doubletap, with corresponding trait taken. it prolongs even boons you dont apply on allies. in pvp you use f2 on other legends, also doubletap. 

    12 hours ago, Arklite.4013 said:

    maintain vs consume facets?

    in group pve you do rotation. in non-group pve, you want to ensure to have boons you need. in general, strenght and elements allways use off cd, it will be better damage. darkness upkeep for stunbreak. chaos upkeep when taking damage, release whenever you need cc. light upkeep for heal. and when energy ends - swap. f2 i would not ever upkeep unless you want to help other players. If in your build you give quickness then use quickherald rotation. in pvp you cannot rely on rotation so try to pull some energy - especially in shiro. It would be nice to have energy pool to have stunbreak available. 

    • Like 1
  5. ARC is the reason why lfg still somehow functions. Otherwise ppl would do most content only with guild members. Reason - nobody wants leeches in party when content is not easy. In your daily strike you could afford few leeches, not so much in more challanging pve/wvw raid. Anyways, mostly people who fail mechanics consistently get kicked, or toxics, because in most pve content autoattacking deals enough dps.

    2 hours ago, Balsa.3951 said:

    im not against arc dps just saying the info is owned by the public is not true nor is it owned by the player

    anet provides gw2 API for developers to make addons like arcdps. Anet controlls which information can be acquired through that API - including fight logs. Which makes those damage logs public. arc dps does not spy on player information - it takes public information throug api and acts as interface for player to see it more easily

    • Like 2
    • Thanks 3
    • Sad 1
  6. i don't know about anyone got banned because of arc dps in 5 years i play this game, from your average players to utubers/streamers who use arc on public videos. The whole raid comunity uses arcdps, most serious and not so wvw guilds use arc dps, so even if anet decides to prohibit arc specifically in future they will not do it suddenly.

    only risk i can find in using it is that if you dont update it after game version update, it can crush your game. So when you see game downloads some file at launch, delete arc dll file from game and download updated version when available.

    personally, i find playing the game on dps spec or cleance spec much more enjoyable with arc dps, as i can see my progress in mastering it. Also, it is important to have when you learn new spec and care about performance, i don't like griefing groups.

    • Like 1
    • Confused 1
×
×
  • Create New...