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OhOkYea.5431

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  1. I can't make a good video without it being choppy. but I figured it out. I played for so long with the trait that gives perma quickness in reaper shroud and I changed it recently, not realizing that I would be playing the game with normal attack speed without that trait. When I tested on my other characters and noticed how slow they all are too, I thought it was an account wide bug but in reality the other characters just don't have perma quickness either. thought I was going insane. using fear in this build gives quickness which is why that fixed it temporarily. I just never bothered to re-read the traits I haven't been using recently so I didn't put 2 and 2 together.
  2. I tried messing with graphics and other settings but nothing helps. also it happens even when I am alone in an instance or in a meta with 50 people. anyways if it was just hardware issue or something then I would see the slowdown on other things besides just my attack/cast speed. and it REALLY slows down to like 20% of normal attack speed like super slo-mo attacking. the only thing that seems to reset my attack speed is to use fear and it magically goes back to normal for a little bit before slowing down again.
  3. game is unplayable now. there is too much combat in this game to tolerate a bug like this. I can't do any meaningful content without being carried by a group.
  4. My attack and cast speed randomly slows down in the middle of combat as if I have the "slow" debuff despite not having it. It's the exact same effect as "slow". Nothing else slows down, only my attack and cast speed. Everything else operates at normal speed including move speed, instant cast abilities, enemy attacks, etc. It never happens outside of combat nor does it happen against target dummies. When it happens, I can cast fear to return to normal cast speed. This does not work on CC-immune enemies. It seems that the slow down occurs when enemies are actively targeting me but when I fear them and lose their targeting, it stops. Which also makes sense that I don't have the slow down at the start of combat, only after a second or so after entering combat. As soon as I take damage the slowdown begins. I've tried changing all my gear, traits, runes and sigils and nothing seems to be causing it that I have any control over. No particular buff is causing it. And I'm not getting the "slow" debuff at any point. It is happening in every zone, even level 1 zones against enemies who do not have any kind of slow debuff to cast in the first place.. Also occurs on all characters on the account.
  5. the new daily system was supposed to promote people playing how they want. it was a major selling point to get people on board with such a massive change. and yet it does the opposite. "How can we try and force people to do things they would never want to do otherwise?" That's the question someone asked before designing this new daily system. I could choose from any of the various dailies before and now I am pigeonholed into playstyles that I do not enjoy if I want to complete dailies/weeklies. even within my preferred category the selection of tasks is abysmal. I will not be able to complete them without doing things I have no interest in or are borderline impossible without wanting to bang my face against the desk doing something that's just frustrating bad game design by people that have never actually played the game
  6. I know about the specialization achievements that require you to do map completes on specifics professions, and I know about the PvP achievements that require specific professions. Are there any others? the search feature in game is useless and wiki hasn't got anything on the profession pages for achievements like it does for most other things.
  7. Been trying to solo the tower of nightmare but the progress bar remains at 0% because every event I find requires a full raid from what I can tell. I've only managed to find 1 person so far to join the instance but they gave up after we got repeatedly spammed with knockdowns and wiped over and over again and ran out of opportunities to revive each other. and anet's obsession with making run backs the worse part of every encounter is making me wonder why I would ever buy "story" content again. I get that this may have been fine when it was released, but the content is borderline dead like all the old group content. at least dungeons are just part of the free game portion, but living world content is paid and I have to potentially just skip out on paid content because it wasn't adapted to a severe lack of players.
  8. ok that worked. strange that it was caused by untrained mastery thing when the popup always says specializations. the popup is gone now that I used some points on a fully trained line
  9. really tired of seeing this flashing crap on my screen every time I level up. I have specializations equipped on all my characters and don't need reminders to use them every time I level up. It's annoying to the point that I'm considering just quitting the game over it.
  10. It's childish at this point. These no-life reddit janitors are holding a massive part of the GW2 community hostage because they are desperate to feel important. I hope they all get perma'd by reddit staff for abusing their privileges. At least in some subs they let the users vote in a poll to decide what to do (since users make the platform what it is, not the easily replaceable reddit mods)
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