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Harbringer+Mechanist Synergy Combo


Noah Salazar.5430

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Hello i teorycrafted a bit and came up with that combo

Mechanist role :halac 

http://gw2skills.net/editor/?PejAk6lZwaZuMPWKeqTbRVA-zxIYwoh/MqWBkuEwuzS7bWA-e

You spam alot barrier (can upkeep perm 4-6k barrier) have protection/regen/stab/might and medium condi cleanse 

x2 missile reflect x1 missile block, alot cc 

+100 condi boon

 

 

Harbringer role :qcdps

http://gw2skills.net/editor/?PSAFoE1aYZGMQWKjl1il6UfUF-zRRYmRwIH98nSLChUlAprCCRQ51TAQDIm2A-e

Brings might/fury/quickness/swifness and rest mising boons from ult

Blood magic for resses and healing team from Life Siphone 

dmg

 

Do you have any ideas how to improve both builds to synergy togheter much better?

Edited by Noah Salazar.5430
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I can't see Mechanist being immensely popular but it could work albeit you need boon duration and not just healing power so I'd probably run Seraph stats. The only way people would take it over alac ren is if launch is improved in CC and the default alacrity mechanist options do comparable DPS to cele HB if not CQB.

  • Rocket Fist Prototype is going to be two hits after last beta's changes = 200 CC on ~9.5s cooldown under alacrity
  • Magnetic Inversion = 150 CC (knockback) on 16s cooldown after alacrity
  • Static Shield + Throw Shield = 200CC (stun +daze) on 19.25s cooldown after alacrity

If you had more boon duration you'd be able to upkeep fury just with Barrier Burst, therefore you would not need Elixir of Risk on harbinger. In addition harbinger is unlikely to bring healing in a meaningful fashion so I wouldn't run scourge rune or sigil of renewal ; 51% boon duration is the target  minimum boon duration cited by CnD for quickness harbinger.

Edited by Infusion.7149
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4 hours ago, Infusion.7149 said:

I can't see Mechanist being immensely popular but it could work albeit you need boon duration and not just healing power so I'd probably run Seraph stats. The only way people would take it over alac ren is if launch is improved in CC and the default alacrity mechanist options do comparable DPS to cele HB if not CQB.

  • Rocket Fist Prototype is going to be two hits after last beta's changes = 200 CC on ~9.5s cooldown under alacrity
  • Magnetic Inversion = 150 CC (knockback) on 16s cooldown after alacrity
  • Static Shield + Throw Shield = 200CC (stun +daze) on 19.25s cooldown after alacrity

If you had more boon duration you'd be able to upkeep fury just with Barrier Burst, therefore you would not need Elixir of Risk on harbinger. In addition harbinger is unlikely to bring healing in a meaningful fashion so I wouldn't run scourge rune or sigil of renewal ; 51% boon duration is the target  minimum boon duration cited by CnD for quickness harbinger.

I racher wanted split offensive boons to cqdps harbringer as his Elixir of Risk brings 15s fury with 20s cd

mechanist just provid missing fury/might and mainly focus on defensive boons

i can't decid yet will tools/alchemy will be better choise insted of 100condi firearms

 

About runes for harbringer and sigils good point ty ❤️

Edited by Noah Salazar.5430
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Why not go for double engi?
Standard Quick Scrapper, and Heal Mechanist cover pretty much everything. Aegis application is low, and Stability is meh, but otherwise, it has everything. This brings one pure healer, and one boon dps, that can slot in PPD, by sacrificing 150 fero.
http://gw2skills.net/editor/?PegAk6lNwaZHMXWKeqT/RVA-zRJYqRD/IoeaOwnF-e
http://gw2skills.net/editor/?PeQAIlRwaYQMNWKO2LvtWA-zRRYBRBHOcQHlRtFQFJgtDA-e

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21 minutes ago, wasss.1208 said:

Why not go for double engi?
Standard Quick Scrapper, and Heal Mechanist cover pretty much everything. Aegis application is low, and Stability is meh, but otherwise, it has everything. This brings one pure healer, and one boon dps, that can slot in PPD, by sacrificing 150 fero.
http://gw2skills.net/editor/?PegAk6lNwaZHMXWKeqT/RVA-zRJYqRD/IoeaOwnF-e
http://gw2skills.net/editor/?PeQAIlRwaYQMNWKO2LvtWA-zRRYBRBHOcQHlRtFQFJgtDA-e

becose qraper not brings anythink special expect of superspeed not it's dps is hight

harbringer have dmg also can provid any boon+wampirsm

halac mechanist on top of barriers will have 5-6k dps 

 

Also both halac mechanist and harbringer have acces to aegis

Edited by Noah Salazar.5430
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5 minutes ago, Noah Salazar.5430 said:

becose qraper not brings anythink special expect of superspeed not it's dps is hight


Because it doesn't have to. It bring quickness, and some protection, the only stuff, that heal mecha misses.

 

6 minutes ago, Noah Salazar.5430 said:

harbringer have dmg also can provid any boon+wampirsm


That is just a guestimate, we don't know any numbers yet, but considering that you slotted blood, 3 elixirs, and 3 support traits in harbinger, I'm going to assume that its damage will be on the lower side. Vampirism is an upside, and easy ress in blood, too.

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Quote

Because it doesn't have to. It bring quickness, and some protection, the only stuff, that heal mecha misses.

What? 

don't forget that healing turret trigger 4s prot https://wiki.guildwars2.com/wiki/Reconstruction_Enclosure

and to adjust cd with alac boon

Quote

That is just a guestimate, we don't know any numbers yet

yep, thats what teorycraft is 

Quote

 I'm going to assume that its damage will be on the lower side

if it will do dmg around or even bit less then qcfb/alac rene it will be fine

Edited by Noah Salazar.5430
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