Asur.9178 Posted June 24, 2022 Share Posted June 24, 2022 Yup!!! Very good balance patch. Really addressing those issues with Acrobatics and Trickery...and Sword for PvE. Also, amazing changes to dead utilities. Balance team very hard at work! 👍 7 1 6 Link to comment Share on other sites More sharing options...
Vidit.7108 Posted June 24, 2022 Share Posted June 24, 2022 I knew they wouldn't touch acro and I wasn't expecting "good" utility changes but I didn't think there would be nothing. They didn't even think to have Assassin's Signet give might to allies with Signets of Power in an update about making small amounts of might and fury go out to all allies. 1 2 1 Link to comment Share on other sites More sharing options...
Tails.9372 Posted June 26, 2022 Share Posted June 26, 2022 On 6/24/2022 at 11:19 PM, Vidit.7108 said: They didn't even think to have Assassin's Signet give might to allies with Signets of Power in an update about making small amounts of might and fury go out to all allies. And why should they? If anything "Signets of Power" should have their activation condition for its bonus effects changed from "on kill" to "on crit" (with their values toned down accordingly if necessary). Might sharing on the other hand would make a lot more sense for "Assassin's Fury" as "providing might" is already its singular purpose, might as well make it more efficient at doing so. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now