Mungrul.9358 Posted July 7, 2022 Share Posted July 7, 2022 And has it ever done so? I would have thought this would be a no-brainer: 1 bar=1 boon stripped, 2 bars=2 boons stripped. Am I missing something? Is this considered too "OP" for an elite specialisation that is built around the idea of stripping boons? Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted July 7, 2022 Share Posted July 7, 2022 The idea behind Full Counter is to daze the enemies and if they have no stability proc Dispelling Force and strip a boon, with Echantment Collapse stripping more boons from enemies in the radius. So there is an issue that you need to FC an enemy with no stab kek. 2 Link to comment Share on other sites More sharing options...
Mungrul.9358 Posted July 7, 2022 Author Share Posted July 7, 2022 That explains it, cheers. No wonder I never see it if it has to get past stab :E Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted July 7, 2022 Share Posted July 7, 2022 Just now, Mungrul.9358 said: That explains it, cheers. No wonder I never see it if it has to get past stab :E So as many have said before. Remove the cheesy daze from FC, give back it's damage, increase evade frame by 1/4 sec and well, your idea of stripping based off of Adrenaline can easily work. Then you can have Revenge Counter grant a genuine dmg increase, whilst also transfering 2 conditions in Comp, not copy and have it apply 2 sec of Resi and Reso baseline. Here, Spellbreaker is back on the menu and rdy to kick the kitten of EoD specs. Don't let me get started with the 3 Berserker changes that would make it a hunter-killer. 1 1 Link to comment Share on other sites More sharing options...
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