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Lake Doric: Sawgill Mushroom Node Too Close to Tree


SpellboundTutor.4257

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Heya! So I've been doing The Moot III: The Energizer collection, which has me farming a bunch of mushroom nodes for Violet Mushrooms. One person suggested Lake Doric as a possible farming spot, which has proved to be quite good for as sparse as mushroom nodes usually are!

However, it was there that I noticed something a bit odd. One of the Sawgill Mushroom Nodes was extremely close to a tree used for something else and, well... here's the result of that.

 

If there's a way to move the node away from the tree, I'd appreciate it! Thank ya!

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6 hours ago, Hashberry.4510 said:

I think this may be where the ‘select next object’ key bind (no default binding, its in the control settings) may work?

That's fair. I was able to pixel perfect click the mushroom, but it was an awful pain to do.

Hoping to bring this to the devs' attention in case they want to incorporate it into a future world polish fix.

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