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I think we struck gold


SlayerXX.7138

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I'm a PvE noob so feel free to correct me: Deadeye with staff and Bqobk seems to be the ultimate PvE build for instanced content for the noob to average player. High skill floor, probably low enough ceiling to not attract nerfs. High auto attack damage means initiative can be spend helpful things without much dps loss, like head shot or vault. Cleave damage. Some self quickness in the Staff stealth attack to compensate when quick uptime isn't 100%. Not reliant on malice so you can hold the stealth attack for a break bar. With changing 2 traits and nothing else you can provide quickness. Utilities seem very flexible. Nothing besides assassin signet seem like a major dps loss. All that on cheap berserker gear.

Edit: deatheye 3-3-2
 

 

Edited by SlayerXX.7138
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1 hour ago, Zacchary.6183 said:

You can switch to M7 while in a group and, assuming someone is providing quickness, its even better.

Why would you switch to M7 in a group. Be quick or be killed does give free stats. M7 just increases the time you are animation locked with staff 2. Which increases your dps a little, but probably not by much with the strong autos of staff and the missing 200 power.

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2 minutes ago, SlayerXX.7138 said:

Why would you switch to M7 in a group. Be quick or be killed does give free stats. M7 just increases the time you are animation locked with staff 2. Which increases your dps a little, but probably not by much with the strong autos of staff and the missing 200 power.

Because there is no point in self-buffing when quick is already covered. Secondly, with M7 you get a lot of initiative back after filling up malice. If you are using OitC, you can take advantage of malice better by using malicious hook strike, stolen skills and cantrips to refresh malice build up while simultaneously getting extra DPS from stolen skill damage. And you get almost all of your ini back each time you do.

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27 minutes ago, Zacchary.6183 said:

Because there is no point in self-buffing when quick is already covered. Secondly, with M7 you get a lot of initiative back after filling up malice. If you are using OitC, you can take advantage of malice better by using malicious hook strike, stolen skills and cantrips to refresh malice build up while simultaneously getting extra DPS from stolen skill damage. And you get almost all of your ini back each time you do.

I'm not interested in the quickness of BqobK, but in the 200 power and to a lesser extend 200 precision. I obviously take Oitc with staff. Autos do so much and staff 2 is cheap, so no need for extra malice. That was my Point, staff is so self sufficient you don't have to invest at all to get decent damage out of it.  The extra initiative is not needed to perform decently.

Edited by SlayerXX.7138
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Just now, SlayerXX.7138 said:

I'm not interested in the quickness of BqobK, but in the 200 power and to a lesser extend 200 precision. I obviously take Oitc with staff. Autos do so much and staff 2 is cheap, so no need for extra malice. That was my Point, staff is so self sufficient you don't have to invest at all to get decent damage out of it. 

Its not about extra malice, its about extra initiative. WC does more damage in the same timeframe as the buffed autoattack. Once malice is maxed, M7 will give back most of your ini for more WC spam. but before that you'll spend the next 2+ seconds stealthing via stolen skill or cantrip for a Malicious Hook Strike. And then by the time you're ready to continue the WC spam, you'll be full on ini and can start the cycle again. And with WC having an ini cost of three you don't even need trick to do this. If you go BQoBK, your AA might be strong, but you won't have the ini regen to use anything else after you burn it all in part of your rotation.

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I'm aware of all that. You seem to not grasp the concept that a minor damage loss is acceptable. Take crit, deathly art and deatheye 3-3-2. Now you have a build that has enough Damage on Auto attack to clear 95% of content. Need projectile reflect? Equip the preparation and smoke utility, no problem the build doesn't crumble suddenly because you can't spawn cantrips. Out of dodge? Just press vault, your dps doesn't die because you are out of ini. You can't mark right now? 15% damage loss does suck, but the build still functions.

Edited by SlayerXX.7138
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16 hours ago, SlayerXX.7138 said:

I'm aware of all that. You seem to not grasp the concept that a minor damage loss is acceptable. Take crit, deathly art and deatheye 3-3-2. Now you have a build that has enough Damage on Auto attack to clear 95% of content. Need projectile reflect? Equip the preparation and smoke utility, no problem the build doesn't crumble suddenly because you can't spawn cantrips. Out of dodge? Just press vault, your dps doesn't die because you are out of ini. You can't mark right now? 15% damage loss does suck, but the build still functions.

Have you read Premeditation? Deal increase strike damage for each individual boon you have; concentration is increased. My math may be a little rusty but it seems to me that 6 boons is more of a benefit then 1. Ten stacks of might = power increase of 300. Here comes that pesky math thing again, 300 is more then 200. Not to mention the refunding of initiative. So explain why M7 would not be more beneficial.

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30 minutes ago, Bern.9613 said:

Have you read Premeditation? Deal increase strike damage for each individual boon you have; concentration is increased. My math may be a little rusty but it seems to me that 6 boons is more of a benefit then 1. Ten stacks of might = power increase of 300. Here comes that pesky math thing again, 300 is more then 200. Not to mention the refunding of initiative. So explain why M7 would not be more beneficial.

Instanced content? People normally provide boons for you. I'm talking about instanced PvE content here. Hell even in metas a lot of stuff pulses boons your way. No worries I'm quiet competent in math, you on the other hand may benefit from polishing your reading skills.

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17 minutes ago, SlayerXX.7138 said:

Instanced content? People normally provide boons for you. I'm talking about instanced PvE content here. Hell even in metas a lot of stuff pulses boons your way. No worries I'm quiet competent in math, you on the other hand may benefit from polishing your reading skills.

Polishing MY reading skills? You seem to be "quiet" competent with "deatheye" and "deathly art" and your written English.... One never starts a sentence with a numerical number, it is written out.

To go into an instance not being self-sustaining is rather foolish. Me? I'm not that guy. You?

You want quickness? Get sigil of rage or celerity. They'll proc 10 secs faster then mark refreshes without sleight of hand.

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It sounds like staff DD and staff DE are roughly the same damage on the top end. Maybe some people will find the DE mechanics easier to do than maintaining havoc specialist but right now unless there are some damage changes they will be about the same.

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