Dark Viper.2378 Posted January 30 Share Posted January 30 Ok so my main is HFB, and now im trying other classes starting with scourge, I really like the kit but there are few things I need answers on. 1- Do you get more shields if you use manifest on top of yourself and the entire party is stacking on u? if not is there any benefit on doing that other than putting manifest on CD so u can get extra concentration? 2- is it just me, or is the stability in this class abyssmal, how can i do end game content without stab?? or am missing something here 3- whats the rotation for using the cleanse and CC, with hfb is straightforward but scourge is kinda..all over the place? idk thats about it, thanks in advance for all the help! Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted January 30 Share Posted January 30 (edited) 1. Barrier on manifest comes from Desert Empowerment grandmaster trait. If you pick that trait dropping a shade with F1 will give barrier to any ally "caught" in it. 2. You didn't miss anything. Stab on necro is as dysmal as it looks. If it's enemy fears you can try cleansing them with your barriers or F2. If it's a hard cc that's not condi based - every man for himself.. 3. Rotation imho is very simple. Is it off coolown and I have life force to cast it? -> You cast it. Edited January 30 by ZeftheWicked.3076 Link to comment Share on other sites More sharing options...
Dark Viper.2378 Posted January 30 Author Share Posted January 30 9 minutes ago, ZeftheWicked.3076 said: 1. Barrier on manifest comes from Desert Empowerment grandmaster trait. If you pick that trait dropping a shade with F1 will give barrier to any ally "caught" in it. 2. You didn't miss anything. Stab on necro is as dysmal as it looks. If it's enemy fears you can try cleansing them with your barriers or F2. If it's a hard cc that's not condi based - every man for himself.. 3. Rotation imho is very simple. Is it off coolown and I have life force to cast it? -> You cast it. 1- I learned that everyone around the user gets the shield tho without a manifest, so if user+manifest = x2 shield? Link to comment Share on other sites More sharing options...
CafPow.1542 Posted January 30 Share Posted January 30 (edited) 1 hour ago, ZeftheWicked.3076 said: Rotation imho is very simple. Is it off coolown and I have life force to cast it? -> You cast it This and with proper traits (eternal life or signet of undead) it is literally impossible to run dry on Lifeforce at least this never happens to me lol. Btw. Signet is quite good on scourge since it’s the only specialisation where signet passives are always up. don‘t pick both things tho, it will only overcap LF @op. 1 hour ago, Dark Viper.2378 said: 2- is it just me, or is the stability in this class abyssmal, how can i do end game content without stab?? or am missing something here 3- whats the rotation for using the cleanse and CC, with hfb is straightforward but scourge is kinda..all over the place? idk We have basically no stab. Trail of anguish and one of the wells give a little tiny bit. for pve that’s okay and for wvw you want a stabbot somewhere. cleanse and cc is kinda everywhere. Go with „abrasive grit“ and everything that applies barrier also cleanses so you kinda keep mindlessly spamming all your skills on CD and have -high amounts of barrier -fulltime alac -condicleanse for free really foolproof but -i have to say- really fun to play. At least you have always a lot of buttons to press. remember, the punishment skills (your heal and the one with the snakesymbol) also give barrier. Edited January 30 by CafPow.1542 1 Link to comment Share on other sites More sharing options...
Shuzuru.3651 Posted January 31 Share Posted January 31 14 hours ago, Dark Viper.2378 said: Ok so my main is HFB, and now im trying other classes starting with scourge, I really like the kit but there are few things I need answers on. 1- Do you get more shields if you use manifest on top of yourself and the entire party is stacking on u? if not is there any benefit on doing that other than putting manifest on CD so u can get extra concentration? 2- is it just me, or is the stability in this class abyssmal, how can i do end game content without stab?? or am missing something here 3- whats the rotation for using the cleanse and CC, with hfb is straightforward but scourge is kinda..all over the place? idk thats about it, thanks in advance for all the help! 1 You don't get more output when you are stacked with a shade (you can only be affected by a shade skill once), the reasons why you want to always have a shade on is concentration and target limit. Your shade skill affect 3 target/shade (you count as a shade), so if you are not puting a shade you will affect 2 allies on top of you, leaving 2 allies without barrier/alac/cleanse. Having a shade also basically extend the zone of your shade skill 2 yeah, stability is really scarce in necro in general, your best (and only) option is trail of anguish 3 for cleanse, applying barrier is your main source, so you naturaly cleansing all the time, your F2 is an extra if you want to cleanse. If you're expecting a surge in conditions (sloth comes in mind), you can always delay a bit your barrier skill to do both a barrier and cleanse burst. For cc, you got the golem, 5 torch, 4 warhorn, F4 and 3 dagger, that should be more than enough for any fight. All of them are directly accessible (except torch and warhorn, on differents swap), so no real rotation there Link to comment Share on other sites More sharing options...
CafPow.1542 Posted January 31 Share Posted January 31 (edited) 34 minutes ago, Shuzuru.3651 said: For cc, you got the golem, 5 torch, 4 warhorn, F4 and 3 dagger +GS5 and Staff5 also, chill prevents the breakbar from refilling if i am remembering correctly. but the dagger 3 is „just“ an immob. While immob is superstrong especially in pvp, it’s a soft-cc afaik. (Edit: I’m wrong. Immob does breakbardamage) the only hard-cc that are also condis are fear and provoke. But maybe i have a wrong info so be my guest and correct me 🙂 Edited January 31 by CafPow.1542 Link to comment Share on other sites More sharing options...
tenklo.6104 Posted February 2 Share Posted February 2 Its dead with the nerf Link to comment Share on other sites More sharing options...
CafPow.1542 Posted February 2 Share Posted February 2 1 hour ago, tenklo.6104 said: Its dead with the nerf The nerf only affects wvw tho if I’m remembering correctly. and i never use transfusion in zergs. 1 Link to comment Share on other sites More sharing options...
Atomnium.1532 Posted February 5 Share Posted February 5 On 1/31/2024 at 1:39 PM, CafPow.1542 said: +GS5 and Staff5 also, chill prevents the breakbar from refilling if i am remembering correctly. but the dagger 3 is „just“ an immob. While immob is superstrong especially in pvp, it’s a soft-cc afaik. (Edit: I’m wrong. Immob does breakbardamage) the only hard-cc that are also condis are fear and provoke. But maybe i have a wrong info so be my guest and correct me 🙂 Every CC-condi is just a ticking drain on breakbar, no special effect : https://wiki.guildwars2.com/wiki/Defiance_bar#Control_effects Chilled is 33 defiance bar/sec Link to comment Share on other sites More sharing options...
CafPow.1542 Posted February 5 Share Posted February 5 6 hours ago, Atomnium.1532 said: Every CC-condi is just a ticking drain on breakbar, no special effect : https://wiki.guildwars2.com/wiki/Defiance_bar#Control_effects Chilled is 33 defiance bar/sec kitten i had to check it myself. Which is good to know. But i usually let my mistakes there in place and correct myself. No shame in making mistakes 😄 Link to comment Share on other sites More sharing options...
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