Medusa.7346 Posted March 21 Share Posted March 21 Has anyone found a way to make staff work in WvW, for either roaming or zerg fights? In large-scale fights, staff looks like it'd be good with minstrels gear, but what about roaming? Any way to make our new weapon work? If anyone's got a build or some tips, I'd be very grateful. Link to comment Share on other sites More sharing options...
Iustitian.9176 Posted March 21 Share Posted March 21 I like the Staffbreaker. A similar build to mine is this one: https://metabattle.com/wiki/Build:Spellbreaker_-_Duelist_Staffbreaker I play mainhand dagger with offhand shield or mace and the strength traitline instead of defense. Link to comment Share on other sites More sharing options...
Medusa.7346 Posted March 21 Author Share Posted March 21 1 hour ago, Iustitian.9176 said: I like the Staffbreaker. A similar build to mine is this one: https://metabattle.com/wiki/Build:Spellbreaker_-_Duelist_Staffbreaker I play mainhand dagger with offhand shield or mace and the strength traitline instead of defense. Thanks! Do you play it in WvW? If so, which gear do you use? Link to comment Share on other sites More sharing options...
Iustitian.9176 Posted March 21 Share Posted March 21 I play it mainly in WvW and with Dragon gear. Link to comment Share on other sites More sharing options...
Jackthetripper.9035 Posted March 21 Share Posted March 21 (edited) http://gw2skills.net/editor/?PKwAwyZlNwsYVMMWJWcPnLXA-DyIY1ojvUisAqMCyNBKOEU7kQACpDHsQ/0GA-e This is my new favorite roaming build since swords were recently buffed. It's like condi-zerker, but more fun. It's an all-rounder build that has the ability to work decently well at any scale. Edited March 21 by Jackthetripper.9035 Link to comment Share on other sites More sharing options...
Crimthan.9308 Posted March 21 Share Posted March 21 7 hours ago, Medusa.7346 said: Has anyone found a way to make staff work in WvW, for either roaming or zerg fights? In large-scale fights, staff looks like it'd be good with minstrels gear, but what about roaming? Any way to make our new weapon work? If anyone's got a build or some tips, I'd be very grateful. I have two variants: Core: Staff & Axe/Mace (good CC along with a choice of large burst heal and some damage, or a good burst attack; both when at full adrenaline) Spellbreaker: Staff & Sword/Mace (since sword burst dmg isn't dependent on adrenaline bars) I have found that core suits staff so well when you take the Str/Def lines along with Discipline, with the way I've built it. The issue I have with spellbreaker is that it's largely dependent on being hit at the right time, and when an enemy player sees your full counter, they can just avoid engaging. I don't have that issue with Core - It's entirely proactive. I would love to go berserker, but the nerf to rampart splitter = epic MEH. Link to comment Share on other sites More sharing options...
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