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Please remove forced movement from Shadow Flare and Specter Wells.


HeliosMagi.9867

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I would leave Wells alone, but if you had to turn them into a flip skill:

1. They would need to lose their cast time and be tested through and through to be greasy fast and responsive. Our servers matchups have my main template running with 4 Wells along with Roll for Initiative. I can't have a lot of stop and go and Specter isn't supposed to turn thieves into static heal bots. 

2. Keep the shadowstep modifier on the movement portion. I use traits that involve shadowsteps. I also have Acrobatics on that main template and I need shadowsteps to feed traits. Those Wells are kind working out right now so it would be a huge hit if I lost that pace all of the sudden. 

 

Edited by kash.9213
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