HeliosMagi.9867 Posted April 18 Share Posted April 18 Make Shadow Flare do all of its damage on the initial cast and make the flip over skill just a shadowstep without any damage. Remove the Shadowstep from Specter's Wells and make it an optional flip-over skill. 2 3 Link to comment Share on other sites More sharing options...
kash.9213 Posted April 18 Share Posted April 18 (edited) I would leave Wells alone, but if you had to turn them into a flip skill: 1. They would need to lose their cast time and be tested through and through to be greasy fast and responsive. Our servers matchups have my main template running with 4 Wells along with Roll for Initiative. I can't have a lot of stop and go and Specter isn't supposed to turn thieves into static heal bots. 2. Keep the shadowstep modifier on the movement portion. I use traits that involve shadowsteps. I also have Acrobatics on that main template and I need shadowsteps to feed traits. Those Wells are kind working out right now so it would be a huge hit if I lost that pace all of the sudden. Edited April 18 by kash.9213 1 Link to comment Share on other sites More sharing options...
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