Scarran.9845 Posted December 17, 2017 Share Posted December 17, 2017 I like the Axe changes as they are a step in the right direction, could do with a little bit more damage but that could just be me that thinks that. As for the focus I am not a fan of it and my default offhand for Reaper to go along with Axe is generally Dagger as I just cannot see past the condi transfer on it. With GS lacking condi management and the increased degen on shroud I find the extra condi management to help, when it gets thrown around as much as it does nowadays. What I would like though is a decent long range weapon, Staff just feels lackluster and for a class that lacks mobility I expected us to at least have a reliable long range weapon that can deal with those at range. Link to comment Share on other sites More sharing options...
dceptaconroy.7928 Posted December 17, 2017 Share Posted December 17, 2017 Right on Scaran agree on all points- axe more dmg, dagger over focus and staff is pretty sad. Oh could you imagine if they spead up our staff aa...that would be a lovely little stocking stuffer. Link to comment Share on other sites More sharing options...
Meetshield.1756 Posted December 17, 2017 Share Posted December 17, 2017 Staff is the highest weapon damage, which makes it stronger for scourge but Reaper has a good 2 handed weapon and the reaper auto's are not tied to weapon wielded.The axe change is basically just allowing you to choose the Awaken the Pain trait while using axe and not have to pick the axe trait. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.