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Arcane Fury and the new air trait...


Razor.6392

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Arcane Fury got removed because ANet thought it'd be smart to put Fury in the Air trait line, and since having both would now be redundant, the best choice for them was to remove a 5 year old trait that probably seemed useless to them!

So here let me put 10 ideas for a grandmaster trait that are better than raging storm. Boring ideas, but still superior to this crit so you can crit trait we have now!

  • Reduce stun duration by 30% while attuned to air
  • Your next hit after attuning to air will have 100% critical chance
  • Gain 2 seconds of vigor if you gain Superspeed
  • Gain 10% critical chance against vulnerable foes.
  • Vulnerability inflicts 4 seconds of weakness when over the threshold (5 stacks) (10s icd)
  • 110% of your excess critical chance is converted to ferocity
  • Superspeed removes a movement impairing condition
  • Enemies that you stun are blinded and revealed (no icd, 4 sec blind and reveal)
  • Gain shocking aura after casting 7 spells while in air attunement (10s icd)
  • Increase stun duration by 25%, gain quickness if you stun or knockdown an enemy (30s icd)

Alternatively you can move a vanilla bolt to the heart to that slot (20% extra damage on foes below 33% health) and put a new grandmaster major! Since BttH is IDENTICAL to a grandmaster major trait from necro and thief as it is.

So many things you could do for an ele trait, instead you choose the most boring and ugly ones! Come on ANet!

Also, it would be cool if One With Air was merged with Zephyr's Speed.

(Please give us arcane fury back)

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