Tringsh.2380 Posted September 23, 2017 Share Posted September 23, 2017 If ever there was a time to bring back ricochet, it's now. PVE with deadeye is ball ache. Link to comment Share on other sites More sharing options...
Doggie.3184 Posted September 24, 2017 Share Posted September 24, 2017 I need some AoEs on full gunz blazing build. Give me back Ricochet already, please. It's frustrating that I have to keep asking. Ini-cost Pierce is not enough and isn't even reliable, hardly hitting much. Link to comment Share on other sites More sharing options...
R E F L H E X.8413 Posted September 25, 2017 Share Posted September 25, 2017 Ricochet shouldnt have been removed. Link to comment Share on other sites More sharing options...
Falcord.3608 Posted September 25, 2017 Share Posted September 25, 2017 I respectfully disagree.I think the DE's design is orthogonal to AoE. The good thing about Mark is that it refreshes on death, which together with trickery means you get access to a ton of Steal procs that you wouldn't otherwise, so while you are forced to go from mob to mob, the constant initiative refresh and buffing makes up for it.With Ricochet, DE P/P would be too strong, because having constant mark refreshes together with AoE is combining two different solutions to the same problem. If anything, I would make Ricochet a part of Daredevil somehow, but I have no idea of what trait it could be tacked to :) Link to comment Share on other sites More sharing options...
Nekrothaft.6390 Posted September 25, 2017 Share Posted September 25, 2017 I actually enjoy playing P/P Deadeye. Dmg is nice and the feel is great.The lack of AoE makes it impossible though :/ Link to comment Share on other sites More sharing options...
Tringsh.2380 Posted September 25, 2017 Author Share Posted September 25, 2017 I think it would make DE feel more like a gun spec than just rifle spec. I tried playing DE in HOT which is like a bench mark for hard mobs in my opinion and I was just getting hammered because I couldn't kill multiple opponents fast enough and with having to be rooted the thief core survival mechanics of movement and stealth were removed. Link to comment Share on other sites More sharing options...
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