ethanzephyr.7298 Posted September 21, 2018 Share Posted September 21, 2018 1. Replace Steadfast Rejuvenation with Enhanced Bulwark, the old Herald Grandmaster trait.In case you don't remember, Enhanced Bulwark granted you an extra stack of Stability with a base duration of 5 seconds (1s ICD). This allowed certain builds with Jalis/any to hold in one spot very well. It's more thematically appropriate to Retribution/Jalis traitline, and has good synergy with Unwavering Avoidance as well as Determined Resolution. Being in the Grandmaster line, however, you'd have to make a hard choice between it and Versed in Stone/ Vicious Reprisal. A choice between more damage, group sustain, or personal sustain.2. Unwavering Avoidance gets Stability and Retaliation for 3s each along with a 10s ICD, Retaliatory Evasion gets canned.It seems a bit odd to have 2 traits kinda do the same thing, so this seems like a natural shift. As for the trait that takes it's place, I propose this:----'Stout-Hearted' -- Vengeful Hammers do more damage, recover more health, and grant Retaliation (2s) upon activation (10s ICD)----3. Replace Field of the Mists with Dome of the Mists, and give Drop the Hammer a quicker drop.Not only will this give us greater coverage, but Dome of the Mists gives us more Weakness, as well as avoiding having to fix the Z-axis bugs that Field of the Mists has. It would be a far better tool for dissuading melee attackers as well. Drop the Hammer could perhaps be taken down to 1 1/4 of a second cast time.4. Malicious Reprisal improves Enchanted DaggersI'm not sure how, but either by making the daggers unblockable again or by increasing the duration the daggers remain beside you. It's already a fairly good trait though, probably would cut away the bonus damage from special buff stacks to compensate.5. Change Expose Defenses back to Mutilate Defenses.I find 'after using an elite skill' traits to be quite awkward. Especially with Revenant, seeing as they are hardly things you use, aside from Chaotic Release/Energy Expulsion/Embrace the Darkness (the last 2 not being things you'd typically find on a Devastation build). The traitline seems to focus on building offensive momentum and not giving your opponent any breathing room. If I'm wrong, I could recommend switching Expose Defenses to refresh upon activating a healing skill, which would line up well with how many people play Shiro, and use it to increase the initial burst. Link to comment Share on other sites More sharing options...
Justine.6351 Posted September 21, 2018 Share Posted September 21, 2018 Knowing anet they would make dome of the mists stationary drop in place.On thinking about it, I think field of the mists is fine. Maybe they could increase it's height slightly but honestly the skill does it's job pretty well. Link to comment Share on other sites More sharing options...
DonArkanio.6419 Posted September 22, 2018 Share Posted September 22, 2018 I really like the ideas about Jalis' legend. I think it could use some love because at the moment it really lacks personality. As Wiki says - Hammer works best with Jalis but getting into the game you see very little defense put into hammer skills :/. Same with Vengeful Hammers. It's just a skill that you'd run with od you want to get that 250 HP and 1000 DMG..Im my opinion every trait line should have an upkeep-dedicated trait to upgrade it. I think that there could be a trait dedicated to weapon which, as said, works best with each spec.At the moment we have 3 specs that clearly say they are upgrading its' weapons :)Shiro - damage on sword attackGlint - condition cleanse with shield skillsVentari - movement and regen granted from staff's orbs Link to comment Share on other sites More sharing options...
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