DaVid Darksoul.4985 Posted September 23, 2018 Share Posted September 23, 2018 Ok this is getting tiresome. Skills that hit at 1500 range need to have damage and activation time cut in half. If not then give all classes access to a skill with high damage, long range , fast activation and recharge Link to comment Share on other sites More sharing options...
Arzurag.7506 Posted September 23, 2018 Share Posted September 23, 2018 Well, the ranger´s long-bow can even reach farther than 2000 range.^^If that´s what you´re hinting at. Link to comment Share on other sites More sharing options...
Schnuschnu.9857 Posted September 23, 2018 Share Posted September 23, 2018 @DaVid Darksoul.4985 said:Ok this is getting tiresome. Skills that hit at 1500 range need to have damage and activation time cut in half. If not then give all classes access to a skill with high damage, long range , fast activation and rechargeI think you mean damage halfed and activision time doubled. Halfing activison time would only boost them. And I would say all damage should be toned down for all classes and all modes. We don't need 20k hits in PvP modes with base health pools under 20k. Link to comment Share on other sites More sharing options...
Player.9621 Posted September 23, 2018 Share Posted September 23, 2018 ill take something i can actually see from 1500 over a scumbag deadeye scrub any day Link to comment Share on other sites More sharing options...
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