AllNightPlayer.1286 Posted November 6, 2018 Share Posted November 6, 2018 Could you please update all traits, skills, and nourishments (even runes and sigills, if you missed some during the update), that provide bonuses for only certain CC/soft CC effects (stun, daze, knockback etc.) to provide them, if oneself or the enemy is being disabled instead?stun-only is not possible for every profession/buildIt is not possible for everyone to stun a foe. If I play a fear-Necromancer (aka “Terrormancer”), I may specialise in CC effects, but cannot benefit from runes or sigills, which are actually focused on CC effects (Sigil of Impact). On the other side, it would be nice, if nourishments and traits could save me from a Terrormancer, which uses fear as CC, which is equally dangerous as being stunned.Therefore, all CC effects should be treated as disabled. The hybrid CC effects – fear and taunt – should be diminished by reduced condition duration and reduced disabled duration (like Rune of Melandru).Is this necessary?Yes!And I am not asking about something completely new to this game. The game balance increasingly starts to treat CC as one category (“disabled”), but also frequently misses the chance to overhaul the system (the recently introduced trait Moment of Clarity does not activate on disabled :disappointed: ).Treating CC effects as one category encourages more diversity for both sides (attacker and defender). Every profession/build has at least one CC effect, but not the whole spectrum. It will also be possible to be more defendable against every opponent.Several things, which do not benefit from disabled:Dispelling ForceNo EscapeMerciless HammerAncient SeedsMoment of ClarityDazzlingConfounding SuggestionsExpert ExaminationSigil of ParalyzationSigil of ImpactRune of MelandruRune of the MesmerBowl of Roasted Lotus Root (and lower tiers)Loaf of Saffron Bread (and lower tiers)special CCBy the way, Petrified and Freeze should finally being considered as disabled. Link to comment Share on other sites More sharing options...
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