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new marked mechanic, extend it to class specific traits and skill


alejandro.2093

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A fair amount of the Sick'em targetted players still escape with ease under the current "revealed" system. Then there's the issue: marked targets remains invisible while they're stealthed and they can stealth for most or longer duration. Not to mention, to use Sick'em, one needs to target the stealthed target, high class joke :lol:.

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