alejandro.2093 Posted November 25, 2018 Share Posted November 25, 2018 instead of having straight up revealed eg sic em. revealed debuff for 6 secs, make it 6 secs marked instead, for some counter play Link to comment Share on other sites More sharing options...
Eramonster.2718 Posted November 26, 2018 Share Posted November 26, 2018 A fair amount of the Sick'em targetted players still escape with ease under the current "revealed" system. Then there's the issue: marked targets remains invisible while they're stealthed and they can stealth for most or longer duration. Not to mention, to use Sick'em, one needs to target the stealthed target, high class joke :lol:. Link to comment Share on other sites More sharing options...
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