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Fire Weaver for Open World


AliamRationem.5172

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Hi, guys! I usually do this over in the Mesmer topic. I haven't played much elementalist since PoF released, despite really loving the concept of the Weaver spec. I figured I should do something about that, so since my recent return to regular GW2 play I've made a strong effort to really dig in and find my way with Weaver.

I just wanted to share my progress in video format and maybe get a discussion going of what you look for in an open world build. Please feel free to share your own builds and ideas in this thread! Here's the build:

http://gw2skills.net/editor/?PGQAwlZwmYXMJmJOKXbvfA-zRRYkh9GF4iIzCwhZpKpN-e

You can use either focus or dagger for the offhand. I generally prefer dagger for open world, but I'll break out focus for a tough boss.

The Champion Zintl Inquisitor comes with a large number of bodyguards on a fairly quick respawn timer (<2 minutes). I like my open world builds to be able to not only survive this challenge, but complete it before respawns rejoin the fight.

The Mushroom Queen is arguably the most difficult hero challenge in HoT, but is especially dangerous to a pure melee build like sword weaver. You can see my damage output is fairly low here due to the intense pressure at close range, but it gets the job done. I prefer a sub-2 minute time, but it's really tough on this one without a ranged weapon!

And finally, here's one of the bandit champion Ezal the Quick. I picked him because he's one of the most difficult bandit champions and also because he uses a lot of projectiles, where the other two bosses I chose to share were both primarily close range attacks.

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