Lonecap.4105 Posted March 31, 2020 Share Posted March 31, 2020 Taunt will convert to 3 seconds of stability instead of 2 seconds of resistance.Why?Whirling Defense: Updated the description of this skill. Increased the number of targets from 3 to 5.Why?Coalescence of Ruin: This skill is now ground-targeted and the attacks from it are timed further apart to allow better telegraphing.Why?Random changes all around and nothing significant was addressed. I'm just not sure why adding 5 targets to Whirling Defense for example was top priority? Shouldn't you at least give Whirling Axe something then? Just why... Link to comment Share on other sites More sharing options...
Tayga.3192 Posted March 31, 2020 Share Posted March 31, 2020 @ProverbsofHell.2307 said:Taunt will convert to 3 seconds of stability instead of 2 seconds of resistance.Why?This kinda makes sense.Whirling Defense: Updated the description of this skill. Increased the number of targets from 3 to 5.Why?Coalescence of Ruin: This skill is now ground-targeted and the attacks from it are timed further apart to allow better telegraphing.Why?Obviously these are way more important and game-affecting than Power Block being double bugged or like Unholy Sanctuary not being 300s cd. Link to comment Share on other sites More sharing options...
rng.1024 Posted April 1, 2020 Share Posted April 1, 2020 Starting to think yesterday's release notes are an april fools Link to comment Share on other sites More sharing options...
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