-
Posts
1,684 -
Joined
Lonecap.4105's Achievements
-
How to Nerf Spear/Spb Without Killing it. (Pvp/wvw)
Lonecap.4105 replied to Yerlock.4678's topic in Warrior
These changes are random tbh, all we need is this: Spearmarshals reduced to 2.0 coefficient. Unblockable removed from spear swipe. Harrier’s Toss reduced to 1/2 second evade. Defiant Stance getting reduced to 3 seconds (or 2 seconds with a cast time removal). Full Counter cooldown increased to 16 base (13.5 seconds with versatile power) and daze reduced to 1 second. -
Don’t worry, the PvE community are always hostile when it comes to suggestions of PvP of any sort in the open world. You heard them - we have WvW - what’s that? You don’t like playing in the same maps for over ten years while PvE receives endless maps that are then promptly forgotten about like empty burger wrappers? Too bad -some of these players would press a button to delete competitive modes entirely I’m sure.
-
Increase Full Counter cooldown to 15 secs base (12 seconds with Versatile Power trait) and reduce the daze to 1 sec. Decrease Defiant Stance duration to 3 seconds base. Leave Spear alone for now and see how these two tweaks play out.
- 1 reply
-
- 1
-
There are 0 counters against Spellbreaker
Lonecap.4105 replied to Kera.3982's topic in Player vs. Player
I mean, path to victory has a 0.5 coefficient now.. valiant leap is unreliable damage and 0.75 coefficient. And then you have auto attacks, which are the highest damage coefficients available on warrior staff. So.. what damage? Staff is fine now. -
I definitely won't say no
-
Changed my mind. Wild throw's basically unusuable now
Lonecap.4105 replied to Azure The Heartless.3261's topic in Warrior
I don't have much hope for appropriately targeted nerfs, remember how power zerk got cut because of condi zerk? I'm counting down the days til they neuter spear and make it do noodle-mode damage while spellbreaker continues not to care and survive 1vX. The real question is how many days do we have left until the money we spent on janthir wilds is a complete waste? -
all rifle needs is brutal shot's evade and projectile to be synchronised, then the auto attack and explosive shell to be 1/2 sec cast. I wouldn't mind getting 1500 range on all skills either heh..
-
Expectations for the upcoming Janthir patch.
Lonecap.4105 replied to WingSwipe.3084's topic in Warrior
-
Weapons that need total rework in my opinion
Lonecap.4105 replied to JinONplay.8905's topic in Warrior
I think torch is actually the worst warrior weapon -
If Spear is Basically Another Rifle, Why not Make Rifle a Shotgun?:D
Lonecap.4105 replied to Yerlock.4678's topic in Warrior
the dream -
Despite the good reception to staff, it still suffers an extremely aggravating bug where if executed at a close range, the warrior will sprint on the spot for the entire channel of the skill. Guardian's new spear skill, Helio Rush, has a flipover skill, simply named, "Cancel Helio Rush". Please add a flipover that functions similarly to Line Breaker.
-
The New sPvP Gamemode: What we know so far.
Lonecap.4105 replied to Buzzbugs.1236's topic in Player vs. Player
It seems like the new mode is for getting to used to the idea of casually fighting other players with less emphasis on learning rotations and objectives. But don't we have WvW for that already?