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Malice on auto attacks.


BrokenGlass.9356

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It's a sensible suggestion. I understand many builds, which do not happen to be precision heavy, suffered a lot from the Malice change. This could help them out a little bit; though frankly, I prefer the old method to building it upon initiative use/crit. It just had far more synergy with trait lines, builds, weapons, etc. But this would be acceptable as well, I am sure.

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