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The effectiveness of builds vs the "skill" required to play them


Swagg.9236

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Hyper Agent Gridman enters into the arena once more to stop the nefarious deeds of deviant, computer world villains; and while this video is mostly just isolated, abject silliness (and maybe a pinch of salt), I feel as though it can speak to how effective particular builds can be despite the respective players behind them not necessarily doing much (we see a lot of people sort of accidentally following me around due to tab-target teleports on the same team with people who entirely miss me rotating out in the open). This isn't exactly a meta match or anything, and it's mostly just some nonsense I felt like dropping for entertainment; but maybe it might spark some conversation. Perhaps anyone else has a similar sentiment that they'd like to express? Also, I guess a staff elementalist wins in a PvP match, so that alone might be kind of fun to watch?

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Yeah... mis the days when teleports, blocks, evades, stability and stuff still really mattered.^^

Apart from that, I see ele, I upvote. Staff ele can be fun, but usually any rev, mirage, thief eats you... well, if they aren't all that dumb. :tongue: Kind of fun to watch, not too much cutting and flower picking. Except for the rants.

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