...And the only thing that has changed from the first draft is those two lines:
Photon Wall: Increased cooldown from 35 seconds to 45 seconds in PvP only.
Heat Therapy: Reduced base healing per stack by 25% from 65 to 49 in PvP only.
So I'm curious, were most of the changes left untouched because the community seemed to support them? Or is it that community feedback didn't end up contributing much at all, despite everyone's effort?
Personally, I despise this approach of nerfing around the problem - and the devs seem to be aware that they're doing it. Nerfing traits and skills that impact multiple builds and not just the problematic one just leads to more balance issues. I get that the current phase is just patching up and laying the groundwork for bigger balance updates (in which case, I don't get why bunker firebrand got buffed instead of nerfed, but okay). I just hope that this will not be a common strategy in the future, like what the old balance team seemed to default to.